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suport augs for modules that include full libraries #1348

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merged 1 commit into from
Jan 7, 2025

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Azaezel
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@Azaezel Azaezel commented Jan 2, 2025

copies over .in and .cmake files for those cases when libraries themselves need to self-configure searches for a source/libs/libs.cmake file for any torque-specific confiugurations we need to make for a given library autoinclude any source/wrappers directory for unique to orque files, which will most commonly be data holder classes and script exposure, as well as adding those dirs to the #include listener list also ditches forcing warn levels to lowest for libraries since if folks are going to experiment, best tey know about anmy underlying things to avoid

copies over .in and .cmake files for those cases when libraries themselves need to self-configure
searches for a source/libs/libs.cmake file for any torque-specific confiugurations we need to make for a given library
autoinclude any source/wrappers directory for unique to orque files, which will most commonly be data holder classes and script exposure, as well as adding those dirs to the #include listener list
also ditches forcing warn levels to lowest for libraries since if folks are going to experiment, best tey know about anmy underlying things to avoid
@Areloch Areloch merged commit e503bcc into TorqueGameEngines:development Jan 7, 2025
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