-
-
Notifications
You must be signed in to change notification settings - Fork 169
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Image asset refactor - For 4.2 #1343
Open
marauder2k7
wants to merge
16
commits into
TorqueGameEngines:development
Choose a base branch
from
marauder2k9-torque:imageAsset_refactor_rev3
base: development
Could not load branches
Branch not found: {{ refName }}
Loading
Could not load tags
Nothing to show
Loading
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
Open
Image asset refactor - For 4.2 #1343
marauder2k7
wants to merge
16
commits into
TorqueGameEngines:development
from
marauder2k9-torque:imageAsset_refactor_rev3
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
start of attempt 3
bitmap button popup ctrl ex
moved error printout in guiType guiControlProfile incLoadCount inside a check to make sure the profile has a bitmap asset set. remove older typeImageAssetId from group and variable inspector classes
basicClouds refactored null dereference fixes in guiMenuBar
changing the beast over to the refactor
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
All classes using image assets now go throught the image asset for the resource, before each class had a GFXTexHandle attached to them through the macros.
TypeImageAssetPtrRefactor replaces TypeImageAssetPtr and TypeImageAssetId for the script interfacing.
@todo:
NamedTarget support (either as its own asset or part of imageAsset)
CubemapData and PostEffect - these 2 classes seem to be the main reason the macros grew to the size they did.