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Merge pull request #1345 from Azaezel/alpha41/PalletPoking
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fix several missing palletbars
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Azaezel authored Dec 29, 2024
2 parents 69fa4b3 + 6113373 commit 7caf446
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Showing 9 changed files with 187 additions and 16 deletions.
1 change: 1 addition & 0 deletions Templates/BaseGame/game/tools/convexEditor/main.tscript
Original file line number Diff line number Diff line change
Expand Up @@ -135,6 +135,7 @@ function ConvexEditorPlugin::onActivated( %this )
%this.setGridSnap( EWorldEditor.UseGridSnap );

Parent::onActivated( %this );
EditorGui.SetStandardPalletBar();
}

function ConvexEditorPlugin::onDeactivated( %this )
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19 changes: 19 additions & 0 deletions Templates/BaseGame/game/tools/decalEditor/main.tscript
Original file line number Diff line number Diff line change
Expand Up @@ -87,6 +87,24 @@ function DecalEditorPlugin::onWorldEditorStartup( %this )
%this.paletteSelection = "AddDecalMode";
}

function EditorGui::SetDecalPalletBar()
{
//Clears the button pallete stack
EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
EWToolsPaletteWindow.clearButtons();

EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);

//Adds a button to the pallete stack
//Name Icon Click Command Tooltip text Keybind
EWToolsPaletteWindow.addButton("SelectDecal", "ToolsModule:arrow_n_image", "DecalEditorGui.setMode(\"SelectDecalMode\");", "", "Select Decal", "1");
EWToolsPaletteWindow.addButton("MoveDecal", "ToolsModule:move_point_n_image", "DecalEditorGui.setMode(\"MoveDecalMode\");", "", "Move Decal", "2");
EWToolsPaletteWindow.addButton("RotateDecal", "ToolsModule:rotate_point_n_image", "DecalEditorGui.setMode(\"RotateDecalMode\");", "", "Rotate Decal", "3");
EWToolsPaletteWindow.addButton("ScaleDecal", "ToolsModule:scale_point_n_image", "DecalEditorGui.setMode(\"ScaleDecalMode\");", "", "Scale Decal", "4");
EWToolsPaletteWindow.addButton("AddDecal", "ToolsModule:add_decal_n_image", "DecalEditorGui.setMode(\"AddDecalMode\");", "", "Add Decal", "5");
EWToolsPaletteWindow.refresh();
}

function DecalEditorPlugin::onActivated( %this )
{
EditorGui.bringToFront( DecalEditorGui );
Expand Down Expand Up @@ -119,6 +137,7 @@ function DecalEditorPlugin::onActivated( %this )
//ShapeEdPropWindow.syncNodeDetails(-1);

Parent::onActivated(%this);
EditorGui.SetDecalPalletBar();
}

function DecalEditorPlugin::onDeactivated( %this )
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23 changes: 22 additions & 1 deletion Templates/BaseGame/game/tools/forestEditor/main.tscript
Original file line number Diff line number Diff line change
Expand Up @@ -114,6 +114,26 @@ function ForestEditorPlugin::onWorldEditorShutdown( %this )
ForestDataManager.delete();
}

function EditorGui::SetForestPalletBar()
{
//Clears the button pallete stack
EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
EWToolsPaletteWindow.clearButtons();

EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);

//Adds a button to the pallete stack
//Name Icon Click Command Tooltip text Keybind
EWToolsPaletteWindow.addButton("SelectItem", "ToolsModule:arrow_n_image", "GlobalGizmoProfile.mode = \"None\"; ForestEditorGui.setActiveTool(ForestTools->SelectionTool);", "", "Select Item", "1");
EWToolsPaletteWindow.addButton("MoveItem", "ToolsModule:translate_n_image", "GlobalGizmoProfile.mode = \"Move\"; ForestEditorGui.setActiveTool(ForestTools->SelectionTool);", "", "Move Item", "2");
EWToolsPaletteWindow.addButton("RotateItem", "ToolsModule:rotate_n_image", "GlobalGizmoProfile.mode = \"Rotate\"; ForestEditorGui.setActiveTool(ForestTools->SelectionTool);", "", "Rotate Item", "3");
EWToolsPaletteWindow.addButton("ScaleItem", "ToolsModule:scale_n_image", "GlobalGizmoProfile.mode = \"Scale\"; ForestEditorGui.setActiveTool(ForestTools->SelectionTool);", "", "Scale Item", "4");
EWToolsPaletteWindow.addButton("Paint", "ToolsModule:paint_forest_btn_n_image", "ForestEditorGui.setActiveTool( ForestTools->BrushTool ); ForestTools->BrushTool.mode = \"Paint\";", "", "Paint", "5");
EWToolsPaletteWindow.addButton("EraseAll", "ToolsModule:erase_all_btn_n_image", "ForestEditorGui.setActiveTool( ForestTools->BrushTool ); ForestTools->BrushTool.mode = \"Erase\";", "", "Erase All", "6");
EWToolsPaletteWindow.addButton("EraseSelected", "ToolsModule:erase_element_btn_n_image", "ForestEditorGui.setActiveTool( ForestTools->BrushTool ); ForestTools->BrushTool.mode = \"EraseSelected\";", "", "Erase Selected", "7");
EWToolsPaletteWindow.refresh();
}

function ForestEditorPlugin::onActivated( %this )
{
EditorGui.bringToFront( ForestEditorGui );
Expand All @@ -133,7 +153,8 @@ function ForestEditorPlugin::onActivated( %this )
}

%this.map.push();
Parent::onActivated(%this);
Parent::onActivated(%this);
EditorGui.SetForestPalletBar();

ForestEditBrushTree.open( ForestBrushSet );
ForestEditMeshTree.open( ForestItemDataSet );
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22 changes: 22 additions & 0 deletions Templates/BaseGame/game/tools/meshRoadEditor/main.tscript
Original file line number Diff line number Diff line change
Expand Up @@ -86,6 +86,27 @@ function MeshRoadEditorPlugin::onWorldEditorStartup( %this )
ESettingsWindow.addEditorSettingsPage("MeshRoadEditor", "Mesh Road Editor");
}

function EditorGui::SetMeshRoadPalletBar()
{
//Clears the button pallete stack
EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
EWToolsPaletteWindow.clearButtons();

EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);

//Adds a button to the pallete stack
//Name Icon Click Command Tooltip text Keybind
EWToolsPaletteWindow.addButton("Select", "ToolsModule:arrow_n_image", "MeshRoadEditorGui.prepSelectionMode();", "", "Select Arrow", "1");
EWToolsPaletteWindow.addButton("Move", "ToolsModule:translate_n_image", "MeshRoadEditorGui.setMode(\"MeshRoadEditorMoveMode\");", "", "Move Selection", "2");
EWToolsPaletteWindow.addButton("Rotate", "ToolsModule:rotate_n_image", "MeshRoadEditorGui.setMode(\"MeshRoadEditorRotateMode\");", "", "Rotate Selection", "3");
EWToolsPaletteWindow.addButton("Scale", "ToolsModule:Scale_n_image", "MeshRoadEditorGui.setMode(\"MeshRoadEditorScaleMode\");", "", "Scale Selection", "4");
EWToolsPaletteWindow.addButton("Add", "ToolsModule:add_mesh_road_n_image", "MeshRoadEditorGui.setMode(\"MeshRoadEditorAddRoadMode\");", "", "Create Road", "5");
EWToolsPaletteWindow.addButton("Insert", "ToolsModule:add_point_n_image", "MeshRoadEditorGui.setMode(\"MeshRoadEditorInsertPointMode\");", "", "Insert Point", "+");
EWToolsPaletteWindow.addButton("Remove", "ToolsModule:subtract_point_n_image", "MeshRoadEditorGui.setMode(\"MeshRoadEditorRemovePointMode\");", "", "Remove Point", "-");

EWToolsPaletteWindow.refresh();
}

function MeshRoadEditorPlugin::onActivated( %this )
{
%this.readSettings();
Expand Down Expand Up @@ -116,6 +137,7 @@ function MeshRoadEditorPlugin::onActivated( %this )
EditorGuiStatusBar.setSelection("");

Parent::onActivated(%this);
EditorGui.SetMeshRoadPalletBar();
}

function MeshRoadEditorPlugin::onDeactivated( %this )
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19 changes: 19 additions & 0 deletions Templates/BaseGame/game/tools/navEditor/main.tscript
Original file line number Diff line number Diff line change
Expand Up @@ -108,6 +108,24 @@ function ENavEditorSettingsPage::init(%this)
%this-->SpawnClassOptions.setFirstSelected();
}

function EditorGui::SetNavPalletBar()
{
//Clears the button pallete stack
EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
EWToolsPaletteWindow.clearButtons();

EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);

//Adds a button to the pallete stack
//Name Icon Click Command Tooltip text Keybind
EWToolsPaletteWindow.addButton("ViewNavMesh", "ToolsModule:visibility_toggle_n_image", "NavEditorGui.prepSelectionMode();", "", "View NavMesh", "1");
EWToolsPaletteWindow.addButton("LinkMode", "ToolsModule:nav_link_n_image", "NavEditorGui.setMode(\"LinkMode\");", "", "Create off-mesh links", "2");
EWToolsPaletteWindow.addButton("CoverMode", "ToolsModule:nav_cover_n_image", "NavEditorGui.setMode(\"CoverMode\");", "", "Edit cover", "3");
EWToolsPaletteWindow.addButton("TileMode", "ToolsModule:select_bounds_n_image", "NavEditorGui.setMode(\"TileMode\");", "", "View tiles", "4");
EWToolsPaletteWindow.addButton("TestMode", "ToolsModule:3rd_person_camera_n_image", "NavEditorGui.setMode(\"TestMode\");", "", "Test pathfinding", "5");
EWToolsPaletteWindow.refresh();
}

function NavEditorPlugin::onActivated(%this)
{
%this.readSettings();
Expand Down Expand Up @@ -157,6 +175,7 @@ function NavEditorPlugin::onActivated(%this)
NavEditorGui.onEditorActivated();

Parent::onActivated(%this);
EditorGui.SetNavPalletBar();
}

function NavEditorPlugin::onDeactivated(%this)
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21 changes: 21 additions & 0 deletions Templates/BaseGame/game/tools/riverEditor/main.tscript
Original file line number Diff line number Diff line change
Expand Up @@ -86,6 +86,26 @@ function RiverEditorPlugin::onWorldEditorStartup( %this )
ESettingsWindow.addEditorSettingsPage("RiverEditor", "River Editor");
}

function EditorGui::SetRiverPalletBar()
{
//Clears the button pallete stack
EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
EWToolsPaletteWindow.clearButtons();

EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);

//Adds a button to the pallete stack
//Name Icon Click Command Tooltip text Keybind
EWToolsPaletteWindow.addButton("Select", "ToolsModule:arrow_n_image", "RiverEditorGui.prepSelectionMode();", "", "Select River", "1");
EWToolsPaletteWindow.addButton("MovePoint", "ToolsModule:move_point_n_image", "RiverEditorGui.setMode(\"RiverEditorMoveMode\");", "", "Move Point", "2");
EWToolsPaletteWindow.addButton("RotatePoint", "ToolsModule:rotate_point_n_image", "RiverEditorGui.setMode(\"RiverEditorRotateMode\");", "", "Rotate Point", "3");
EWToolsPaletteWindow.addButton("ScalePoint", "ToolsModule:scale_point_n_image", "RiverEditorGui.setMode(\"RiverEditorScaleMode\");", "", "Scale Point", "4");
EWToolsPaletteWindow.addButton("AddRoad", "ToolsModule:add_road_path_n_image", "RiverEditorGui.setMode(\"RiverEditorAddRiverMode\");", "", "Add River", "5");
EWToolsPaletteWindow.addButton("InsertPoint", "ToolsModule:add_point_n_image", "RiverEditorGui.setMode(\"RiverEditorInsertPointMode\");", "", "Insert Point", "+");
EWToolsPaletteWindow.addButton("RemovePoint", "ToolsModule:subtract_point_n_image", "RiverEditorGui.setMode(\"RiverEditorRemovePointMode\");", "", "Remove Point", "-");
EWToolsPaletteWindow.refresh();
}

function RiverEditorPlugin::onActivated( %this )
{
%this.readSettings();
Expand Down Expand Up @@ -123,6 +143,7 @@ function RiverEditorPlugin::onActivated( %this )
RiverEditorGui.onEditorActivated();

Parent::onActivated(%this);
EditorGui.SetRiverPalletBar();
}

function RiverEditorPlugin::onDeactivated( %this )
Expand Down
20 changes: 20 additions & 0 deletions Templates/BaseGame/game/tools/roadEditor/main.tscript
Original file line number Diff line number Diff line change
Expand Up @@ -85,6 +85,25 @@ function RoadEditorPlugin::onWorldEditorStartup( %this )
ESettingsWindow.addEditorSettingsPage("RoadEditor", "Decal Road Editor");
}

function EditorGui::SetRoadPalletBar()
{
//Clears the button pallete stack
EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
EWToolsPaletteWindow.clearButtons();

EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);

//Adds a button to the pallete stack
//Name Icon Click Command Tooltip text Keybind
EWToolsPaletteWindow.addButton("Select", "ToolsModule:arrow_n_image", "RoadEditorGui.prepSelectionMode();", "", "Select Road", "1");
EWToolsPaletteWindow.addButton("MovePoint", "ToolsModule:move_point_n_image", "RoadEditorGui.setMode(\"RoadEditorMoveMode\");", "", "Move Point", "2");
EWToolsPaletteWindow.addButton("ScalePoint", "ToolsModule:scale_point_n_image", "RoadEditorGui.setMode(\"RoadEditorScaleMode\");", "", "Scale Point", "3");
EWToolsPaletteWindow.addButton("AddRoad", "ToolsModule:add_road_path_n_image", "RoadEditorGui.setMode(\"RoadEditorAddRoadMode\");", "", "Add Road", "4");
EWToolsPaletteWindow.addButton("InsertPoint", "ToolsModule:add_point_n_image", "RoadEditorGui.setMode(\"RoadEditorInsertPointMode\");", "", "Insert Point", "+");
EWToolsPaletteWindow.addButton("RemovePoint", "ToolsModule:subtract_point_n_image", "RoadEditorGui.setMode(\"RoadEditorRemovePointMode\");", "", "Remove Point", "-");
EWToolsPaletteWindow.refresh();
}

function RoadEditorPlugin::onActivated( %this )
{
%this.readSettings();
Expand All @@ -109,6 +128,7 @@ function RoadEditorPlugin::onActivated( %this )
EditorGuiStatusBar.setSelection("");

Parent::onActivated(%this);
EditorGui.SetRoadPalletBar();
}

function RoadEditorPlugin::onDeactivated( %this )
Expand Down
18 changes: 18 additions & 0 deletions Templates/BaseGame/game/tools/shapeEditor/main.tscript
Original file line number Diff line number Diff line change
Expand Up @@ -221,6 +221,23 @@ function ShapeEditorPlugin::open(%this, %shapeAsset)
}
}

function EditorGui::SetShapePalletBar()
{
//Clears the button pallete stack
EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
EWToolsPaletteWindow.clearButtons();

EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);

//Adds a button to the pallete stack
//Name Icon Click Command Tooltip text Keybind
EWToolsPaletteWindow.addButton("Select", "ToolsModule:arrow_n_image", "GlobalGizmoProfile.mode = \"None\";", "", "Select Arrow", "1");
EWToolsPaletteWindow.addButton("MoveSelection", "ToolsModule:move_point_n_image", "GlobalGizmoProfile.mode = \"Move\";", "", "Move", "2");
EWToolsPaletteWindow.addButton("RotateSelection", "ToolsModule:rotate_point_n_image", "GlobalGizmoProfile.mode = \"Rotate\";", "", "Rotate", "3");
EWToolsPaletteWindow.addButton("RotateSun", "ToolsModule:sun_btn_n_image", "ShapeEdShapeView.editSun = !ShapeEdShapeView.editSun;", "", "Rotate sun", "4");
EWToolsPaletteWindow.refresh();
}

function ShapeEditorPlugin::onActivated(%this)
{
%this.open("");
Expand Down Expand Up @@ -255,6 +272,7 @@ function ShapeEditorPlugin::onActivated(%this)

EditorGuiToolbarStack.remove( EWorldEditorToolbar );
EditorGuiToolbarStack.add( ShapeEditorToolbar );
EditorGui.SetShapePalletBar();
}

function ShapeEditorPlugin::initStatusBar(%this)
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -1000,6 +1000,24 @@ function EditorGui::syncCameraGui( %this )
/// @name EditorPlugin Methods
/// @{

function EditorGui::SetStandardPalletBar()
{
//Clears the button pallete stack
EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
EWToolsPaletteWindow.clearButtons();

EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);

//Adds a button to the pallete stack
//Name Icon Click Command Tooltip text Keybind
EWToolsPaletteWindow.addButton("Select", "ToolsModule:arrow_n_image", "EWorldEditorNoneModeBtn::onClick();", "", "Select Arrow", "1");
EWToolsPaletteWindow.addButton("Move", "ToolsModule:translate_n_image", "EWorldEditorMoveModeBtn::onClick();", "", "Move Selection", "2");
EWToolsPaletteWindow.addButton("Rotate", "ToolsModule:rotate_n_image", "EWorldEditorRotateModeBtn::onClick();", "", "Rotate Selection", "3");
EWToolsPaletteWindow.addButton("Scale", "ToolsModule:Scale_n_image", "EWorldEditorScaleModeBtn::onClick();", "", "Scale Selection", "4");

EWToolsPaletteWindow.refresh();
}

//------------------------------------------------------------------------------
// WorldEditorPlugin
//------------------------------------------------------------------------------
Expand Down Expand Up @@ -1038,6 +1056,8 @@ function WorldEditorPlugin::onActivated( %this )
SnapToBar-->objectGridSnapBtn.setStateOn( EWorldEditor.UseGridSnap );

Parent::onActivated(%this);

EditorGui.SetStandardPalletBar();
}

function WorldEditorPlugin::onDeactivated( %this )
Expand Down Expand Up @@ -1096,21 +1116,6 @@ function WorldEditorInspectorPlugin::onActivated( %this )
{
Parent::onActivated( %this );

//Clears the button pallete stack
EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
EWToolsPaletteWindow.clearButtons();

EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);

//Adds a button to the pallete stack
//Name Icon Click Command Tooltip text Keybind
EWToolsPaletteWindow.addButton("Select", "ToolsModule:arrow_n_image", "EWorldEditorNoneModeBtn::onClick();", "", "Select Arrow", "1");
EWToolsPaletteWindow.addButton("Move", "ToolsModule:translate_n_image", "EWorldEditorMoveModeBtn::onClick();", "", "Move Selection", "2");
EWToolsPaletteWindow.addButton("Rotate", "ToolsModule:rotate_n_image", "EWorldEditorRotateModeBtn::onClick();", "", "Rotate Selection", "3");
EWToolsPaletteWindow.addButton("Scale", "ToolsModule:Scale_n_image", "EWorldEditorScaleModeBtn::onClick();", "", "Scale Selection", "4");

EWToolsPaletteWindow.refresh();

EditorGui-->InspectorWindow.setVisible( true );
EditorGui-->TreeWindow.setVisible( true );
EditorGui-->WorldEditorToolbar.setVisible( true );
Expand Down Expand Up @@ -1228,9 +1233,33 @@ function TerrainEditorPlugin::onWorldEditorStartup( %this )
};
}

function EditorGui::SetTerrainPalletBar()
{
//Clears the button pallete stack
EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
EWToolsPaletteWindow.clearButtons();

EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);

//Adds a button to the pallete stack
//Name Icon Click Command Tooltip text Keybind
EWToolsPaletteWindow.addButton("AdjustHeight", "ToolsModule:brushAdjustHeight_n_image", "ETerrainEditor.switchAction( brushAdjustHeight );", "", "Grab Terrain", "1");
EWToolsPaletteWindow.addButton("RaiseHeight", "ToolsModule:raiseHeight_n_image", "ETerrainEditor.switchAction( raiseHeight );", "", "Raise Height", "2");
EWToolsPaletteWindow.addButton("LowerHeight", "ToolsModule:lowerHeight_n_image", "ETerrainEditor.switchAction( lowerHeight );", "", "Lower Height", "3");
EWToolsPaletteWindow.addButton("SmoothHeight", "ToolsModule:smoothHeight_n_image", "ETerrainEditor.switchAction( smoothHeight );", "", "Smooth Height", "4");
EWToolsPaletteWindow.addButton("SmoothSlope", "ToolsModule:softCurve_n_image", "ETerrainEditor.switchAction( smoothSlope );", "", "Smooth Slope", "5");
EWToolsPaletteWindow.addButton("PaintNoise", "ToolsModule:brushPaintNoise_n_image", "ETerrainEditor.switchAction( paintNoise );", "", "Paint Noise", "6");
EWToolsPaletteWindow.addButton("FlattenHeight", "ToolsModule:flattenHeight_n_image", "ETerrainEditor.switchAction( flattenHeight );", "", "Flatten Height", "7");
EWToolsPaletteWindow.addButton("SetHeight", "ToolsModule:setHeight_n_image", "ETerrainEditor.switchAction( setHeight );", "", "Set Height", "8");
EWToolsPaletteWindow.addButton("SetEmpty", "ToolsModule:setEmpty_n_image", "ETerrainEditor.switchAction( setEmpty );", "", "Set Empty", "9");
EWToolsPaletteWindow.addButton("ClearEmpty", "ToolsModule:clearEmpty_n_image", "ETerrainEditor.switchAction( clearEmpty );", "", "Clear Empty", "0");
EWToolsPaletteWindow.refresh();
}

function TerrainEditorPlugin::onActivated( %this )
{
Parent::onActivated( %this );
EditorGui.SetTerrainPalletBar();

EditorGui.readTerrainEditorSettings();

Expand Down Expand Up @@ -1372,6 +1401,7 @@ function TerrainPainterPlugin::onWorldEditorStartup( %this )
function TerrainPainterPlugin::onActivated( %this )
{
Parent::onActivated( %this );
WorldEditorInspectorPlugin::onActivated( %this );

EditorGui.readTerrainEditorSettings();

Expand Down

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