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Farming Simulator 17 mod. Adds mixing time and decay of mixed rations to all mixerwagons.

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Timmiej93/FS17_T93_MixerWagonFix

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FS17_T93_MixerWagonFix

WARNING: You're looking at a development version of this mod. If you're not interested in developing, and simply want to play Farming Simulator with this mod, download it from ModHub. The code here might break your savegame, your computer, or your mind.

Farming Simulator 17 mod. Adds mixing time and decay of mixed rations to all mixerwagons.

Functions:

  • Mixing time: The ingredients for mixed rations now actually need to be mixed for a set amount of time (see below) before they become mixed rations.
  • Decay: Leaving mixed rations in a mixerwagon for too long (see below), will result in it clumping up and unbinding, requiring more mixing. Nothing will be lost, it just requires mixing again.

Times:

  • Mixing time: Easy: 15s, Normal: 30s, Hard: 60s.
  • Decay
  • Starts after: Easy: 6h, Normal: 4h, Hard: 2h.
  • Fully decayed after: Easy: 36h, Normal: 24h, Hard: 12h.

Notes:

  • Should automatically work on all mixerwagons that have the 'mixerWagon' specialization.
  • Mixing status can be seen in the F1 help menu box.

Publishing / Media

Only I (Timmiej93) am allowed to publish this code as a mod to any website designed to share mods or files. You are not allowed to copy or duplicate entire scripts from this mod and use them for other mods.

You are (obviously) allowed to use my code as inspiration, and implement it in your own mod. If you are unsure if your implementation is acceptable, feel free to open an issue about it, so we can get in touch.

Videos

Feel free! I hope you enjoy the mod (cough, tell your viewers, cough).

Contributing

You are completely free to contribute to this mod. By doing this, you transfer your copyright to Timmiej93, so I can publish the mod and change the code. As a reminder, only I (Timmiej93) am allowed to publish this mod anywhere.

If you want to contribute or editing something, simply fork the code, and submit a pull request whenever you're finished. Do keep in mind that I retain the right to deny your pull request without any reason (not that I will, but I can). To make it more likely that I accept your pull request, make sure to add plenty of comments in the code, and provide a good description of what your changes do.

Copyright

Copyright (c) 2017 Timmiej93 All rights reserved.

Disclaimer: By using the code available on this website, you agree to the fact that you are using this code solely at your own risk. The code is provided without any form of warranty, and I (Timmiej93) hereby disclaim all forms of warranty.

Simply said

I (Timmiej93) wrote this mod, and I have the copyright on this mod. That simply means that the code is mine. It also means that you can't just use this code for your own projects. Like stated before, only I can publish this mod in any way, shape or form. Any contributions (translations, code changes, etc.) becomes my property as soon as it's committed, otherwise I would not be able to publish this mod. If your computer crashes or is damaged in any other way due to this mod, you can tell me, and I'll try to fix it for you. I will not take any responsibility for any damage.

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Farming Simulator 17 mod. Adds mixing time and decay of mixed rations to all mixerwagons.

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