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Upcoming shader changes, more fixes #463

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7e2ea5b
replace shadow filter with pcss toggle
Tomasak Mar 22, 2024
5d863d3
bloom toggle
Tomasak Mar 22, 2024
1546d10
update constants
ThirteenAG Mar 22, 2024
873f9a4
fix mistake
ThirteenAG Mar 22, 2024
2b5f6d7
glass shards color fix
ThirteenAG Mar 25, 2024
b576dba
update texture builder utility
ThirteenAG Mar 26, 2024
50f2326
bloom/noise constants
ThirteenAG Mar 26, 2024
d93d121
should be ps
ThirteenAG Mar 26, 2024
6aa1454
Update injector
ThirteenAG Mar 26, 2024
0f00b6a
cutscene dof adjustment
ThirteenAG Mar 26, 2024
3fe1c2d
Update fftdc.exe
ThirteenAG Mar 27, 2024
9561df0
Update limits.ixx
ThirteenAG Apr 2, 2024
a82b386
Update injector
ThirteenAG Apr 5, 2024
86142fe
update tools
ThirteenAG Apr 6, 2024
05ade5d
aim zoom pad fix
ThirteenAG Apr 20, 2024
93dfe43
Episodic Content Checks
Tomasak Apr 22, 2024
1261a4e
ep content ini
Tomasak Apr 22, 2024
1e0d19c
Revert "ep content ini"
Tomasak Apr 22, 2024
beb47e8
Revert "Episodic Content Checks"
Tomasak Apr 22, 2024
abc392b
shader tweaks
ThirteenAG May 4, 2024
f56f3d3
Fix emissive shader z-write
sTc2201 May 4, 2024
39dd28c
Fix Escuela of the Strets cutscene crashes on 1.0.7.0
sTc2201 May 4, 2024
8ae2c72
Fix offset
sTc2201 May 4, 2024
fe2d861
formats
ThirteenAG May 7, 2024
4ad9dff
remove overloaddll
ThirteenAG May 22, 2024
a7e37a2
changes for shaders
ThirteenAG Jun 9, 2024
a3e54a6
TreeAlphaMultiplier
ThirteenAG Jun 10, 2024
4753f3f
yeet trees, add bushes, add fixed intro cutscene text
Tomasak Jun 10, 2024
6e3aa04
windowed toggle
ThirteenAG Jun 11, 2024
55c322c
add submodule
ThirteenAG Jun 11, 2024
c122698
add updater lib
ThirteenAG Jun 11, 2024
40a6415
remove d3dx9_43 static linking
ThirteenAG Jun 11, 2024
d4bb5cd
LamppostShadows setting
ThirteenAG Jun 11, 2024
418fa4a
fix
ThirteenAG Jun 11, 2024
ac0301f
fix alt enter
ThirteenAG Jun 11, 2024
a04baf3
fix input
ThirteenAG Jun 11, 2024
7de86a9
focus loss option
ThirteenAG Jun 11, 2024
88976f1
update submodules
ThirteenAG Jun 12, 2024
9757fd1
commandline fix
ThirteenAG Jun 12, 2024
2fcaa99
fix sliders
ThirteenAG Jun 12, 2024
dfaf796
checks
ThirteenAG Jun 12, 2024
74f8d80
put comvars to namespaces
ThirteenAG Jun 12, 2024
cd5a0f9
some changes/improvements to console shadows
sTc2201 Jun 12, 2024
2cf3037
Merge branch 'master' of https://github.com/Tomasak/GTAIV.EFLC.Fusion…
ThirteenAG Jun 13, 2024
592ce8d
more comvars
ThirteenAG Jun 13, 2024
8be9674
more shader constants
ThirteenAG Jun 13, 2024
520f950
fix
ThirteenAG Jun 13, 2024
b3c1096
fix
ThirteenAG Jun 13, 2024
38c5852
postfx
ThirteenAG Jun 14, 2024
e7214ae
fixes
ThirteenAG Jun 14, 2024
466aa8c
fixes
ThirteenAG Jun 15, 2024
76de4c5
fixes for settings
ThirteenAG Jun 15, 2024
3efdd24
update shaders
ThirteenAG Jun 15, 2024
ff2bb2f
add snow
ThirteenAG Jun 15, 2024
4347b89
split up console shadows options
sTc2201 Jun 15, 2024
02455e4
fix gitignore
ThirteenAG Jun 15, 2024
93ba893
update ini
sTc2201 Jun 15, 2024
cae5035
fix type
ThirteenAG Jun 15, 2024
fd04661
moved to comvars
ThirteenAG Jun 15, 2024
22ec54c
fixes
ThirteenAG Jun 16, 2024
53d88b7
fix
ThirteenAG Jun 16, 2024
64788f5
fix
ThirteenAG Jun 16, 2024
c010140
fix
ThirteenAG Jun 16, 2024
19e453d
OverrideCascadeRanges
ThirteenAG Jun 16, 2024
e3f4878
fixes
ThirteenAG Jun 16, 2024
93c4585
crash fix
ThirteenAG Jun 16, 2024
4fa8827
ze rain, she is tres wet zis time of the year...
ThirteenAG Jun 16, 2024
5405b3e
cheats
ThirteenAG Jun 16, 2024
ae86624
no more shadows
ThirteenAG Jun 16, 2024
569fb61
ini
ThirteenAG Jun 17, 2024
06c136e
comvars
ThirteenAG Jun 17, 2024
0f7f935
helper func
ThirteenAG Jun 17, 2024
b3b7100
test async again
ThirteenAG Jun 17, 2024
155d951
fixes
ThirteenAG Jun 17, 2024
7cade55
crashfix
ThirteenAG Jun 17, 2024
9bd07d3
use unordered map where possible
ThirteenAG Jun 17, 2024
f4abb77
fix
ThirteenAG Jun 17, 2024
bfcd152
CoronaReflectionIntensity
ThirteenAG Jun 17, 2024
09de4e0
missing tex
ThirteenAG Jun 17, 2024
e40f7a2
update
ThirteenAG Jun 18, 2024
ab0e695
shader upd
ThirteenAG Jun 18, 2024
a68bf6c
remove extra code
ThirteenAG Jun 18, 2024
7107429
fix
ThirteenAG Jun 18, 2024
452bbef
fix
ThirteenAG Jun 18, 2024
8dac6d8
fix
ThirteenAG Jun 20, 2024
9dfaca2
weed
Tomasak Jun 21, 2024
0e5a3ae
shader const
ThirteenAG Jun 24, 2024
279b23a
Fix sultan car parts hierarchy
sTc2201 Jun 24, 2024
7015515
fix
sTc2201 Jun 25, 2024
3d644c2
postfx update
ThirteenAG Jun 30, 2024
76b4b87
move hooks
ThirteenAG Jun 30, 2024
3c76d95
more changes/additions
sTc2201 Jun 30, 2024
33c3f8b
test
ThirteenAG Jul 1, 2024
adc811e
Merge branch 'master' of https://github.com/Tomasak/GTAIV.EFLC.Fusion…
ThirteenAG Jul 1, 2024
a205c9c
fix
ThirteenAG Jul 1, 2024
0dd62d8
tcyc
ThirteenAG Jul 2, 2024
76adabb
fix?
ThirteenAG Jul 3, 2024
06e7331
fix
ThirteenAG Jul 4, 2024
f1e884f
fix water
ThirteenAG Jul 9, 2024
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2 changes: 2 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -332,6 +332,8 @@ ASALocalRun/

data/**/*.img
data/update/common/shaders/**/*.fxc
source/**/*.cso
!source/dxsdk/**

data/update/common/shaders/db/gta_trees_new.sps
data/update/common/shaders/dcl/gta_trees_new.dcl
Expand Down
3 changes: 3 additions & 0 deletions .gitmodules
Original file line number Diff line number Diff line change
Expand Up @@ -11,3 +11,6 @@
path = shaders/GTAIV.EFLC.FusionShaders
url = https://github.com/Parallellines0451/GTAIV.EFLC.FusionShaders
ignore = dirty
[submodule "external/modupdater"]
path = external/modupdater
url = https://github.com/ThirteenAG/modupdater
2 changes: 1 addition & 1 deletion buildwtd.bat
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ for /f "delims=" %%i in ('dir %src% /a:d/s/b') do (
if not exist !modified! mkdir !modified!
set "string=%%i"
set "modified=!string:%src%=%dst%!"
ResourceBuilder.exe -c_wtd_v8 !modified! -f %%i
fftdc.exe -c_wtd_v8 !modified! -f %%i
)
)
cd ..
Expand Down
41 changes: 39 additions & 2 deletions data/plugins/GTAIV.EFLC.FusionFix.ini
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,14 @@ AimingZoomFix = 1
FlickeringShadowsFix = 1 // known issue: disables player shadow from headlights
ExtraDynamicShadows = 1 // 1: restores some missing shadows | 2: also adds vegetation shadows | 3: forces all shadows to appear
DynamicShadowForTrees = 1
FixCascadedShadowMapResolution = 1
ShadowSoftness = 1.5 // multiplies shadow softness or blur intensity
ShadowBias = 5.0 // multiplies shadow bias, adjust according to ShadowSoftness
ShadowBlendRange = 0.3 // controls the size of the cascade blending regions | [0.0; 1.0]
HighResolutionShadows = 0 // doubles cascaded shadowmap resolution, very performance intensive
LamppostShadows = 0 // 0: disables shadows cast by lamppost lights (console behavior), improves CPU performance | 1: enables shadows
HeadlightShadows = 1 // 0: disables vehicle headlight shadows, reduces shadow flickering when there are lots of light sources in the scene with dynamic shadows enabled (e.g. lampposts, tunnel lights etc.)
VehicleNightShadows = 0 // 1: enables dynamic shadows ("night shadows") casted by vehicles from point lights (e.g. lampposts, tunnel lights etc.), HeadlightShadows needs to be 0 in order to avoid glitches.
OverrideCascadeRanges = 1 // increases shadow view distance and improves quality at lower settings

[FRAMELIMIT]
FrameLimitType = 2 // 1: realtime (thread-lock) | 2: accurate (sleep-yield), uses less resources
Expand All @@ -26,10 +33,40 @@ DoNotRunInside = 0 // do not run inside interiors, us
FixAutoExposure = 1
ExtraCutsceneFix = 1
ExtraInfo = 1 // shows extra info in the pause menu (loaded img files amount)
TreeAlphaMultiplier = 1.0 // multiplies tree leaf transparency, increase to 2.0 or more for a more console-like look | [1.0; 255.0]
CoronaReflectionIntensity = 1.0 // controls intensity of coronas in reflections

[BudgetedIV]
VehicleBudget = 0 // may cause issues, set to e.g. 260000000 to increase budget limit
PedBudget = 0 // may cause issues

[USERPROFILE]
CustomUserProfilePath =
CustomUserProfilePath =

[SUNSHAFTS]
SSType = 2
SSSamples = 30
SSWeight = 1.5
SSDensity = 0.95
SSExposure = 0.01
SSDecay = 0.975
SSSunSize = 0.5
SSPow = 1
SSDepth = 2
SSPower = 1.5

[SRF]
ScreenSpaceShadowsBlur = 0 // 0 off, 1 horizontal, 2 vertical, 3 horizontal e vertical.
BilateralDepthTreshold = 0.003

DofSamples = 15 // unfinished

StippleFilter = 0 // unfinished
UseSSAO = 0 // unfinished

NoiseSale = 0.00390625

fixDXVKOutlines = 0

[UnusedBug]
NewShadowAtlas = 0
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Binary file modified data/update/GTAIV.EFLC.FusionFix/GTAIV.EFLC.FusionFix/sultan.wft
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5 changes: 0 additions & 5 deletions data/update/GTAIV.EFLC.FusionFix/cdimagemake.ims
Original file line number Diff line number Diff line change
Expand Up @@ -18,11 +18,6 @@
-rebuild
-close

-create "FusionTrees.img" "3" "IMG_VERSION_3_ENCRYPTION_TYPE_NONE"
-importFromDirectory "FusionTrees"
-rebuild
-close

-create "FusionLights.img" "3" "IMG_VERSION_3_ENCRYPTION_TYPE_NONE"
-importFromDirectory "FusionLights"
-rebuild
Expand Down
33 changes: 17 additions & 16 deletions data/update/TBoGT/common/data/frontend_menus.xml
Original file line number Diff line number Diff line change
Expand Up @@ -365,13 +365,13 @@
</menu>
<menupc enum="MENU_DISPLAY_TIMECYC">
<options text="MO_DEF" action="ACTION_NONE" value="1" />
<options text="OFF" action="ACTION_NONE" value="2" />
<options text="MO_OFF" action="ACTION_NONE" value="2" />
<options text="IV" action="ACTION_NONE" value="3" />
<options text="TLAD" action="ACTION_NONE" value="4" />
<options text="TBOGT" action="ACTION_NONE" value="5" />
</menupc>
<menupc enum="MENU_DISPLAY_FRAMELIMIT">
<options text="OFF" action="ACTION_NONE" value="0" />
<options text="MO_OFF" action="ACTION_NONE" value="0" />
<options text="Custom" action="ACTION_NONE" value="1" />
<options text="30" action="ACTION_NONE" value="2" />
<options text="40" action="ACTION_NONE" value="3" />
Expand All @@ -385,15 +385,13 @@
<options text="240" action="ACTION_NONE" value="11" />
<options text="360" action="ACTION_NONE" value="12" />
</menupc>
<menupc enum="MENU_DISPLAY_SHADOWFILTER">
<options text="Sharp" action="ACTION_NONE" value="1" />
<options text="Soft" action="ACTION_NONE" value="2" />
<options text="Softer" action="ACTION_NONE" value="3" />
<options text="Softest" action="ACTION_NONE" value="4" />
<options text="PCSS" action="ACTION_NONE" value="5" />
<menupc enum="MENU_DISPLAY_BLOOM">
<options text="MO_OFF" action="ACTION_NONE" value="1" />
<options text="Cross" action="ACTION_NONE" value="2" />
<options text="Circle" action="ACTION_NONE" value="3" />
</menupc>
<menupc enum="MENU_DISPLAY_DOF">
<options text="Off" action="ACTION_NONE" value="1" />
<options text="MO_OFF" action="ACTION_NONE" value="1" />
<options text="Cutscenes Only" action="ACTION_NONE" value="2" />
<options text="Low" action="ACTION_NONE" value="3" />
<options text="Medium" action="ACTION_NONE" value="4" />
Expand Down Expand Up @@ -438,15 +436,18 @@
<optionspc action="MENUOPT_NONE" label="" value="PREF_NULL" scaler="0" displayValue="MENU_DISPLAY_NONE" />
<optionspc action="MENUOPT_ADJUST" label="Skip Intro" value="PREF_SKIP_INTRO" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Skip Menu" value="PREF_SKIP_MENU" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Windowed" value="PREF_WINDOWED" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Borderless" value="PREF_BORDERLESS" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Focus Loss" value="PREF_BLOCKONLOSTFOCUS" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="LightSyncRGB" value="PREF_LEDILLUMINATION" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="FPS Counter" value="PREF_FPSCOUNTER" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Letterbox" value="PREF_LETTERBOX" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Pillarbox" value="PREF_PILLARBOX" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="SSAA 2x" value="PREF_SSAA" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<options action="MENUOPT_NONE" label="" value="PREF_NULL" scaler="0" displayValue="MENU_DISPLAY_NONE" />
<optionspc action="MENUOPT_ADJUST" label="Alt. Dialogues" value="PREF_ALTDIALOGUE" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<options action="MENUOPT_NONE" label="" value="PREF_NULL" scaler="0" displayValue="MENU_DISPLAY_NONE" />
<optionspc action="MENUOPT_ADJUST" label="Check Updates" value="PREF_UPDATE" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<options action="MENUOPT_NONE" label="" value="PREF_NULL" scaler="0" displayValue="MENU_DISPLAY_NONE" />
<optionspc action="MENUOPT_QUIT" label="MO_EXITGAM" value="PREF_NULL" scaler="0" displayValue="MENU_DISPLAY_NONE" />
<options action="END_OF_MENU_OPTIONS" label="" value="0" scaler="0" displayValue="0" />
</menu>
Expand Down Expand Up @@ -606,8 +607,9 @@
value="PREF_FLICKER_FILTER" scaler="2"
displayValue="MENU_DISPLAY_ON_OFF" />
<options action="MENUOPT_NONE" label="" value="PREF_NULL" scaler="0" displayValue="MENU_DISPLAY_NONE" />
<options action="MENUOPT_ADJUST" label="Noise Effect" value="PREF_EPISODIC_NOISE_FILTER" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Motion Blur" value="PREF_MOTIONBLUR" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Bloom" value="PREF_BLOOM" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Bloom" value="PREF_BLOOM" scaler="6" displayValue="MENU_DISPLAY_BLOOM" />
<optionspc action="MENUOPT_ADJUST" label="Console Gamma" value="PREF_CONSOLE_GAMMA" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Screen Filter" value="PREF_TIMECYC" scaler="10" displayValue="MENU_DISPLAY_TIMECYC" />
<optionspc action="MENUOPT_ADJUST" label="Depth of Field" value="PREF_TCYC_DOF" scaler="11" displayValue="MENU_DISPLAY_DOF" />
Expand Down Expand Up @@ -1110,8 +1112,7 @@
<!--optionspc action="MENUOPT_ADJUST" label="MO_DOF" value="PREF_DOF" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" /-->
<optionspc action="MENUOPT_ADJUST" label="MO_VSYNC" value="PREF_VSYNC" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<options action="MENUOPT_NONE" label="" value="PREF_NULL" scaler="0" displayValue="MENU_DISPLAY_NONE" />
<optionspc action="MENUOPT_ADJUST" label="Shadow Filter" value="PREF_SHADOW_FILTER" scaler="8" displayValue="MENU_DISPLAY_SHADOWFILTER" />
<optionspc action="MENUOPT_ADJUST" label="Console Shadows" value="PREF_CONSOLE_SHADOWS" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Sun Shafts" value="PREF_SUNSHAFTS" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Antialiasing" value="PREF_ANTIALIASING" scaler="8" displayValue="MENU_DISPLAY_ANTIALIASING" />
<optionspc action="MENUOPT_ADJUST" label="FPS Limiter" value="PREF_FPS_LIMIT_PRESET" scaler="15" displayValue="MENU_DISPLAY_FRAMELIMIT" />
<optionspc action="MENUOPT_ADJUST" label="MO_FOV" value="PREF_EPISODIC_RACECLASS_RACE_3" scaler="10" displayValue="MENU_DISPLAY_SLIDERBAR" />
Expand Down Expand Up @@ -1163,8 +1164,7 @@
<optionspc action="MENUOPT_ADJUST" label="MO_CARS" value="PREF_DOF" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="MO_VSYNC" value="PREF_VSYNC" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<options action="MENUOPT_NONE" label="" value="PREF_NULL" scaler="0" displayValue="MENU_DISPLAY_NONE" />
<optionspc action="MENUOPT_ADJUST" label="Shadow Filter" value="PREF_SHADOW_FILTER" scaler="8" displayValue="MENU_DISPLAY_SHADOWFILTER" />
<optionspc action="MENUOPT_ADJUST" label="Console Shadows" value="PREF_CONSOLE_SHADOWS" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Sun Shafts" value="PREF_SUNSHAFTS" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Antialiasing" value="PREF_ANTIALIASING" scaler="8" displayValue="MENU_DISPLAY_ANTIALIASING" />
<optionspc action="MENUOPT_ADJUST" label="FPS Limiter" value="PREF_FPS_LIMIT_PRESET" scaler="15" displayValue="MENU_DISPLAY_FRAMELIMIT" />
<optionspc action="MENUOPT_ADJUST" label="MO_FOV" value="PREF_EPISODIC_RACECLASS_RACE_3" scaler="10" displayValue="MENU_DISPLAY_SLIDERBAR" />
Expand All @@ -1185,12 +1185,13 @@
<optionspc action="MENUOPT_NONE" label="" value="PREF_NULL" scaler="0" displayValue="MENU_DISPLAY_NONE" />
<optionspc action="MENUOPT_ADJUST" label="Skip Intro" value="PREF_SKIP_INTRO" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Skip Menu" value="PREF_SKIP_MENU" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Windowed" value="PREF_WINDOWED" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Borderless" value="PREF_BORDERLESS" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Focus Loss" value="PREF_BLOCKONLOSTFOCUS" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="LightSyncRGB" value="PREF_LEDILLUMINATION" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="FPS Counter" value="PREF_FPSCOUNTER" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Letterbox" value="PREF_LETTERBOX" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="Pillarbox" value="PREF_PILLARBOX" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="MENUOPT_ADJUST" label="SSAA 2x" value="PREF_SSAA" scaler="2" displayValue="MENU_DISPLAY_ON_OFF" />
<optionspc action="END_OF_MENU_OPTIONS" label="" value="0"
scaler="0" displayValue="0" />
</menupc>
Expand Down
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