Releases: Tater-Certified/Potatoptimize
Releases · Tater-Certified/Potatoptimize
Potatoptimize Dev 7 (1.21)
- Fixed compatibility with nocturnal-bats mod
- Fixed loot table random not working and causing no drops
- Remade the slime spawning optimization to make it more compatible with mods
Full Changelog: mc1.21-0.0.1-dev.6...mc1.21-0.0.1-dev.7
Potatoptimize Dev 6 (1.21)
- Fixed a massive allocation issue when locating biomes
- Added a mod icon
- Removed unimplemented optimizations
- Improved compatibility with StutterFix
- Fixed Quilt compatibility
Full Changelog: mc1.21-0.0.1-dev.5...mc1.21-0.0.1-dev.6
Potatoptimize Dev 5 (1.21)
- Fixed my random Xoroshift implementation being very off causing tremendous lag (due to like 5000 entities spawning :P)
- Fixed mobs not being very responsive
- Fixed a Random crash when locating structures
- Added an optimization to slime spawning that reduces Random operations by caching slime chunks in WorldChunk
Full Changelog: mc1.21-0.0.1-dev.4...mc1.21-0.0.1-dev.5
Potatoptimize Dev 4 (1.21)
- Improved Vulkanmod compat
- Fixed shields not working properly
- Fixed a crash on world creation when lithium was absent
- Removed useless Random optimizations
Full Changelog: mc1.21-0.0.1-dev.3...mc1.21-0.0.1-dev.4
Potatoptimize Dev 3 (1.21)
- Fixed the interaction limited
- Improvements to tnt explosions (non-vanilla)
- Readd the removal of JFR profiler
- Add the ability to remove sounds (WIP)
- FastMath for Vec3d
- More optimizations with FastMath
Full Changelog: mc1.21-0.0.1-dev.2...mc1.21-0.0.1-dev.3
Potatoptimize Dev 2 (1.21)
- Fixed crashes due to an unused dependency
- Reduced ConcurrentModificationExceptions with my Random implementations
- Improved my Random implementation using XOR-Shift
- Added a player interaction limiter
- Improved AI Goals
Full Changelog: mc1.21-0.0.1-dev.1...mc1.21-0.0.1-dev.2
Potatoptimize Dev 1 (1.21)
- Implemented a proper semver versioning
- Created an "unstable" category for optimizations
- These optimizations are not fully completed or cause serious consequences when enabled. Enable them with care.
- Moved threaded entities and reduced random to this category
- Added a new optimization to reduce packet spam from tnt, significantly improving performance when there are large chain explosions
- Removed an optimization that reduced allocations in Enchantments
- Fixed an optimization for improved voxel shapes
Full Changelog: 0.0.1-dev.1-1.21...mc1.21-0.0.1-dev.1
Potatoptimize Dev 0 (1.21)
- Updated to 1.21
- Removed DFU optimizations as they no longer apply
Full Changelog: 0.0.1-really-early-dev-build.4...0.01-dev.1-1.21
Potatoptimize Really Early Dev Build 4
Fixed an issue where certain recipes weren't being found.
Full Changelog: 0.0.1-really-early-dev-build.3...0.0.1-really-early-dev-build.4
0.0.1-really-early-dev-build.3
Updated to 1.20.6
Full Changelog: 0.0.1-really-early-dev-build.2...0.0.1-really-early-dev-build.3