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[Graphics] Refactored ShaderSamplerParameters filter fields
Build-Dev-Android-Daily #1018: Commit 6048a89 pushed by Syncaidius
July 22, 2023 19:24 2m 12s master
July 22, 2023 19:24 2m 12s
[Vulkan] Added descriptor pool allocation
Build-Dev-Android-Daily #1017: Commit 1e09daa pushed by Syncaidius
July 21, 2023 21:23 4m 10s master
July 21, 2023 21:23 4m 10s
[Vulkan] Further work on render pass binding
Build-Dev-Android-Daily #1016: Commit dd4c881 pushed by Syncaidius
July 21, 2023 19:02 2m 17s master
July 21, 2023 19:02 2m 17s
[Vulkan] Partially-implemented render pass binding
Build-Dev-Android-Daily #1015: Commit 5d6d208 pushed by Syncaidius
July 20, 2023 19:41 2m 28s master
July 20, 2023 19:41 2m 28s
Small code cleanup
Build-Dev-Android-Daily #1014: Commit 29d7c33 pushed by Syncaidius
July 18, 2023 07:27 3m 10s master
July 18, 2023 07:27 3m 10s
[DX11] Improvements to GraphicsQueueDX11.GetResourcePtr()
Build-Dev-Android-Daily #1013: Commit 9de5a82 pushed by Syncaidius
July 18, 2023 06:54 2m 9s master
July 18, 2023 06:54 2m 9s