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6 dynamic npc generation #24
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Co-authored-by: Knolaisen <[email protected]>
Co-authored-by: Knolaisen <[email protected]>
…CRelation, Create methods, generate_alignment, generate_general_background Co-authored-by: Knolaisen <[email protected]>
Feat: add NPC psychology generation Added a new class `NPCPsychology` to represent the psychology of non-player characters (NPCs). This class includes attributes such as personality traits, ideals, bonds, flaws, and goals. Also added a new function `generate_npc_psychology` to generate the psychology for an NPC. This function takes the NPCProfile, background, and NPCRelations as inputs and returns an NPCPsychology object. Furthermore, added a helper function `get_psychology_template` to provide a template for generating an NPC psychological profile. This template includes information about the NPC's background, race, age, alignment, and relations. The user is prompted to generate a psychological profile using a specific format.
Fix: Correct generate_name
Closed
Codecov ReportPatch coverage:
❗ Your organization needs to install the Codecov GitHub app to enable full functionality. Additional details and impacted files@@ Coverage Diff @@
## main #24 +/- ##
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- Coverage 74.50% 73.29% -1.22%
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Files 4 8 +4
Lines 102 397 +295
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+ Hits 76 291 +215
- Misses 26 106 +80
☔ View full report in Codecov by Sentry. |
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New Features:
NPC Profiles: Generate detailed profiles
Personality & Motivations: Assign unique personalities, quirks, and motivations to each NPC, ensuring they feel distinct and memorable.