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1.6.0.0

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@Jannify Jannify released this 21 Feb 18:01
· 337 commits to master since this release
7bdea41
  • Added a brand new launcher UI
  • Reworked Discord integration with modernized UI
  • Save files will now use JSON format by default
  • Temporary workaround for vehicle stuck on nothing (exit and enter the vehicle)
  • Disabled daynightspeed, speed and sub Subnautica commands
  • Improved performance and reliability with matrix computing
  • Improved help command to provide information over specific command
  • Improved sit animation and added multiple seats to bench
  • Improved UPnP support and added fallback for getting public IP
  • Improved clarity of IP messages in console
  • Improved game platform check (Steam, Epic, Discord, MSstore)
  • Improved sync of rocket stages and pre-flights checks
  • Improved sync of Subnautica events (Aurora, radio, ...)
  • Added more translations (Danish, Croatian, Dutch, Czech, Polish, ...)
  • Added sync for player goals on per-player basis (i.e: goals like collecting resources)
  • Added sync for blueprints scan progress
  • Added a join queue to server to improve reliability upon loading
  • Added a streamer mode options (hide IP, hide chat, ...)
  • Added a server option to fully load the map upon server start (can take few minutes)
  • Added a server option to disable UPnP port forwarding
  • Added a way to customize launch arguments (like VR options)
  • Reduced instances of random errors while loading a save
  • Reduced instances of antivirus false positive
  • Fixed a bug where vehicles modules would not persist upon reload
  • Fixed a bug where Aurora could explode multiple times
  • Fixed a bug where vehicles color and name could desync
  • Fixed a bug where ion cubs would spawn stuck underground
  • Fixed a bug where wrecks and precursors bases were not fully loading
  • Fixed a bug where seaglides were loosing battery way too quickly
  • Fixed a bug where items were not well parented with other objects (wrecks parts, ...)
  • Fixed a bug where using free-cam would spam logs with errors
  • Fixed a bug where cyclops sonar would be executed for every player
  • Fixed a bug where cyclops decoy launcher button cooldown wasn't applied.
  • Fixed a bug where cyclops motor state sync could fail
  • Fixed a bug where lockers/signs labels could disappear upon restart
  • Fixed a bug where Nitrox version label were disorienting in VR
  • Fixed a bug where you could get disconnected if you clicked on join button twice
  • Fixed a bug in joining menu where you could not join a server if you tabbed out
  • Fixed a bug where config file values could not be updated when properties were missing
  • Fixed a bug where config file could became invalid upon switching format with commands
  • Fixed a bug where you could leave your chair/bench while chatting (when pressing E key)
  • Fixed a bug where storage's name wasn't persisted
  • Fixed a bug where discord game platform wasn't recognize
  • Fixed various random errors inside logs.
  • Removed limitation on port under 1024 (use it if you know what you're doing)
  • Huge project cleanup and technical migrations (C#10, latest dependencies, ...)