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Update AUTHORS.md
Build #133: Commit 46b0b39 pushed by LeeTwentyThree
February 3, 2025 02:49 22s master
February 3, 2025 02:49 22s
Address possible edge cases w/ dependency warnings
Build #132: Commit 2940f1e pushed by LeeTwentyThree
February 3, 2025 02:18 22s master
February 3, 2025 02:18 22s
Increase version to pre.35
Build #131: Commit 0077093 pushed by LeeTwentyThree
February 3, 2025 01:17 22s master
February 3, 2025 01:17 22s
February 3, 2025 01:14 18s
Commit the forgotten pre.34 version tag
Build #129: Commit 2ff8099 pushed by LeeTwentyThree
February 1, 2025 07:51 24s master
February 1, 2025 07:51 24s
chore: Material utils optimization (#579)
Build #128: Commit a1b4e2a pushed by LeeTwentyThree
December 29, 2024 00:11 31s master
December 29, 2024 00:11 31s
feat: Add five new material modifiers (#577)
Build #127: Commit f811474 pushed by LeeTwentyThree
December 28, 2024 21:26 42s master
December 28, 2024 21:26 42s
December 26, 2024 22:48 35s
feat: Add ToString implementation to ModMessage class (#571)
Build #125: Commit bde3e55 pushed by LeeTwentyThree
December 26, 2024 22:47 35s master
December 26, 2024 22:47 35s
December 26, 2024 22:47 38s
fix: Fix harmony patch failing for FMOD BZ (#574)
Build #123: Commit e546167 pushed by LeeTwentyThree
December 26, 2024 22:46 44s master
December 26, 2024 22:46 44s
December 7, 2024 20:31 44s
December 7, 2024 17:23 36s
Update Initializer.cs
Build #120: Commit e50da4e pushed by toebeann
December 6, 2024 22:29 41s toebeann-fix-bz-macos-process
December 6, 2024 22:29 41s
Clean up awful vehicle module docs
Build #119: Commit e4a35ab pushed by LeeTwentyThree
November 29, 2024 02:09 36s minor-clean-up
November 29, 2024 02:09 36s
fix: Re-introduce gridding in mixed craft tree tabs (#565)
Build #118: Commit 198fcc7 pushed by LeeTwentyThree
November 15, 2024 23:55 1m 1s master
November 15, 2024 23:55 1m 1s
Increase version to 1.0.0-pre.33
Build #117: Commit 931ffb1 pushed by LeeTwentyThree
November 13, 2024 03:11 39s master
November 13, 2024 03:11 39s
feat: FMOD fade-outs (#564)
Build #116: Commit 9d4a89e pushed by LeeTwentyThree
November 13, 2024 03:09 34s master
November 13, 2024 03:09 34s
November 12, 2024 04:58 37s
feat: Add generic overloads for PrefabUtils methods (#561)
Build #114: Commit e0b3d66 pushed by LeeTwentyThree
November 12, 2024 04:57 38s master
November 12, 2024 04:57 38s
fix: Reversible craft tree nodes (#562)
Build #113: Commit dd547c7 pushed by Metious
November 10, 2024 07:05 37s master
November 10, 2024 07:05 37s
fix: Duplicated nodes each time a craft tree is accessed (#559)
Build #112: Commit 68109eb pushed by Metious
October 19, 2024 16:59 37s master
October 19, 2024 16:59 37s
feat: Thunderkit Utilities (#558)
Build #111: Commit 288e473 pushed by Metious
September 18, 2024 23:12 38s master
September 18, 2024 23:12 38s
September 13, 2024 16:19 37s
feat: Custom FMOD support for PlayableDirector (#554)
Build #109: Commit 5a7fa36 pushed by Metious
September 13, 2024 16:18 34s master
September 13, 2024 16:18 34s