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fmodsilo README

FModSilo is a language server for Factorio modding. It will be updated when it will be updated, as I also have plenty of other things to take care of. I will try to maintain the project as well as I can and keep working on it in my free time, though. This is only the client part of FModSilo. The server side is available here: https://github.com/DragonGamesStudios/fmodsilo-ls. Note, that to get the extension working, you need both this extension and the server. You will also have to build the server yourself, e. g. using cargo install fmodsilo_interface_stdio. The server is written in Rust. Then, simply set the path to the compiled executable in user settings and you should be good.

Features

It's pretty much a newborn project, so the server doesn't do much. Yet. There is, however, quite a lot of planned features.

Requirements

FModSilo server side

You will first need to install Rust with Cargo (they usually come in one package). Then, simply run cargo install fmodsilo_interface_stdio and set the path to the new executable in settings under fmodsilo.serverExecutablePath.

Extension Settings

Include if your extension adds any VS Code settings through the contributes.configuration extension point.

For example:

This extension contributes the following settings:

  • fmodsilo.serverExecutablePath: enable/disable this extension

Known Issues

None so far, apart from the fact that the server does nothing.

Release Notes

0.1.1

Initial release of FModSilo.

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