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Changelog Draft

KnightMiner edited this page Aug 13, 2025 · 22 revisions

Mantle

Last updated: https://github.com/SlimeKnights/Mantle/commit/09b8769ec4900af54882b6fa5dadf1fadaea919d

Commands

  • Allow registering custom tag sources for the tags command.
  • New command /mantle sources ... - lists all sources of a file in a resource pack or datapack.

Tags

  • Regrouped tag related commands as sub-commands of /mantle tags.
    • /mantle tags_for is now /mantle tags for
    • /mantle view_tag is now /mantle tags view
    • /mantle dump_tag is now /mantle tags entries
    • /mantle dump_all_tags is now /mantle tags dump
    • /mantle tag_preference is now /mantle tags preference
  • Added /mantle tags for targeted block and /mantle tags for targeted fluid as the F3 debug screen is not always easy to navigate.
  • Tag viewing commands no longer sort the tag so its possible to view the natural ordering.
  • /mantle tags entries and /mantle tags dump now properly dumps tag removals.
  • New command /mantle tags add ... - adds the entry to the given tag in a generated datapack.
  • New command /mantle tags remove ... - removes the entry from to the given tag in a generated datapack.
  • New command /mantle tags clear ... - puts an empty replace tag in a generated datapack.

Fluids

  • Added InvertedFluid and InvertedFluidType for a basic implementation of reverse gravity fluids.
  • Added BurningLiquidBlock and MobEffectLiquidBlock to make it easier to create fluids that apply fire or a constant effect.
  • FluidDeferredRegister has been updated with helpers to build the above new classes automatically.
  • Fix fluid renderer not adjusting for fog properly (for example, the blindness effect).

Fluid textures

  • Replace textures helper with root(ResourceLocation) and argumentless versions of still() and alike that suffix the root.
  • Added a new data provider to generate camera textures from the first frame of a fluid texture.
  • Allow fluid textures to change the camera image opacity instead of it being hardcoded to 10%.
  • Add options to control fluid fog, including the start and end distances, the color, and the shape.

Helpers

  • Added TextureColorHelper for getting the average color of a block, item, or general sprite.

Deferred

  • BlockDeferredRegister has new helpers to add potted plant blocks.
  • Added ArgumentTypeDeferredRegister, AttributeDeferredRegister, and PotionDeferredRegister to aid in registering the respective objects.
  • Added EnumDeferredRegister to allow enum object registration for any registry without a dedicated register.

1.20.1

Last updated: 3.10.2 release

1.19.2

Last updated: https://github.com/SlimeKnights/TinkersConstruct/commit/451172af932c9a8a55ac5ad283dbbd4d5e00d208

Tools

  • Fix daggers not being stackable.
  • Fix Tinkers' Anvil resetting names set by vanilla Anvil on any modification.
  • Fix battlesign using dagger modifier textures.

Misc

  • Fix wrong tooltip color on cheese (#5276).
  • Improve stability of fluids in the smeltery drain.
  • Fix potion fluid not showing in JEI.
  • Fix errors loading generator part textures causing the command to fail with no error output.

1.18.2

Last updated: https://github.com/SlimeKnights/TinkersConstruct/commit/c3038dae25bfd6426f9a6e26f07770d52c150cc7

Tools

  • Fix haste modifier applying twice on harvest tools (#5273)

Misc

  • Fix wrong tooltip color on cheese (#5276).
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