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Scripts (#3)
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# Description

- [x] Build scripts
#2

- Made it more simple

- Removed sloth

- Removed runconfig since game have ConfigPresets

---------

Co-authored-by: DEATHB4DEFEAT <[email protected]>
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OCOtheOmega and DEATHB4DEFEAT committed Oct 29, 2023
1 parent 3a73504 commit d129c38
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21 changes: 21 additions & 0 deletions Scripts/bat/!README.txt
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buildAllDebug
Builds all projects with debug configuration
buildAllRelease
Builds all projects with release configuration

The debug vs release build is simply what people develop in vs the actual server.
The release build contains various optimizations, while the debug build contains debugging tools.
If you're mapping, use the release build as it will run smoother with less crashes.


runQuickAll
Runs the client and server without building
runQuickClient
Runs the client without building
runQuickServer
Runs the server without building

runTestsIntegration
Runs the integration tests, makes sure various C# systems work as intended
runTestsYAML
Runs the YAML linter and finds issues with the YAML files that you probably wouldn't otherwise
6 changes: 6 additions & 0 deletions Scripts/bat/buildAllDebug.bat
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@echo off
cd ../../
call python RUN_THIS.py
call git submodule update --init --recursive
call dotnet build -c Debug
pause
6 changes: 6 additions & 0 deletions Scripts/bat/buildAllRelease.bat
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@echo off
cd ../../
call python RUN_THIS.py
call git submodule update --init --recursive
call dotnet build -c Release
pause
4 changes: 4 additions & 0 deletions Scripts/bat/runQuickAll.bat
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@echo off
start runQuickServer.bat %*
start runQuickClient.bat %*
exit
4 changes: 4 additions & 0 deletions Scripts/bat/runQuickClient.bat
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@echo off
cd ../../
call dotnet run --project Content.Client --no-build %*
pause
4 changes: 4 additions & 0 deletions Scripts/bat/runQuickServer.bat
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@echo off
cd ../../
call dotnet run --project Content.Server --no-build %*
pause
14 changes: 14 additions & 0 deletions Scripts/bat/runTestsIntegration.bat
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cd ..\..\

dotnet restore
dotnet build --configuration DebugOpt --no-restore /p:WarningsAsErrors=nullable /m

mkdir Scripts\logs

del Scripts\logs\Content.Tests.log
dotnet test --no-build --configuration DebugOpt Content.Tests/Content.Tests.csproj -- NUnit.ConsoleOut=0 > Scripts\logs\Content.Tests.log

del Scripts\logs\Content.IntegrationTests.log
dotnet test --no-build --configuration DebugOpt Content.IntegrationTests/Content.IntegrationTests.csproj -- NUnit.ConsoleOut=0 NUnit.MapWarningTo=Failed > Scripts\logs\Content.IntegrationTests.log

pause
10 changes: 10 additions & 0 deletions Scripts/bat/runTestsYAML.bat
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cd ..\..\

dotnet restore
dotnet build --configuration DebugOpt --no-restore /p:WarningsAsErrors=nullable /m

mkdir Scripts\logs
del Scripts\logs\Content.YAMLLinter.log
dotnet run --project Content.YAMLLinter/Content.YAMLLinter.csproj --no-build -- NUnit.ConsoleOut=0 > Scripts\logs\Content.YAMLLinter.log

pause
21 changes: 21 additions & 0 deletions Scripts/sh/!README.txt
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buildAllDebug
Builds all projects with debug configuration
buildAllRelease
Builds all projects with release configuration

The debug vs release build is simply what people develop in vs the actual server.
The release build contains various optimizations, while the debug build contains debugging tools.
If you're mapping, use the release build as it will run smoother with less crashes.


runQuickAll
Runs the client and server without building
runQuickClient
Runs the client without building
runQuickServer
Runs the server without building

runTestsIntegration
Runs the integration tests, makes sure various C# systems work as intended
runTestsYAML
Runs the YAML linter and finds issues with the YAML files that you probably wouldn't otherwise
12 changes: 12 additions & 0 deletions Scripts/sh/buildAllDebug.sh
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#!/usr/bin/env sh

# make sure to start from script dir
if [ "$(dirname $0)" != "." ]; then
cd "$(dirname $0)"
fi

cd ../../

python RUN_THIS.py
git submodule update --init --recursive
dotnet build -c Debug
12 changes: 12 additions & 0 deletions Scripts/sh/buildAllRelease.sh
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#!/usr/bin/env sh

# make sure to start from script dir
if [ "$(dirname $0)" != "." ]; then
cd "$(dirname $0)"
fi

cd ../../

python RUN_THIS.py
git submodule update --init --recursive
dotnet build -c Release
11 changes: 11 additions & 0 deletions Scripts/sh/runQuickAll.sh
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#!/usr/bin/env sh

# make sure to start from script dir
if [ "$(dirname $0)" != "." ]; then
cd "$(dirname $0)"
fi

sh -e runQuickServer.sh &
sh -e runQuickClient.sh

exit
9 changes: 9 additions & 0 deletions Scripts/sh/runQuickClient.sh
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#!/usr/bin/env sh

# make sure to start from script dir
if [ "$(dirname $0)" != "." ]; then
cd "$(dirname $0)"
fi

cd ../../
dotnet run --project Content.Client --no-build
9 changes: 9 additions & 0 deletions Scripts/sh/runQuickServer.sh
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#!/usr/bin/env sh

# make sure to start from script dir
if [ "$(dirname $0)" != "." ]; then
cd "$(dirname $0)"
fi

cd ../../
dotnet run --project Content.Server --no-build
15 changes: 15 additions & 0 deletions Scripts/sh/runTestsIntegration.sh
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cd ../../

dotnet restore
dotnet build --configuration DebugOpt --no-restore /p:WarningsAsErrors=nullable /m

mkdir Scripts/logs

rm Scripts/logs/Content.Tests.log
dotnet test --no-build --configuration DebugOpt Content.Tests/Content.Tests.csproj -- NUnit.ConsoleOut=0 > Scripts/logs/Content.Tests.log

rm Scripts/logs/Content.IntegrationTests.log
dotnet test --no-build --configuration DebugOpt Content.IntegrationTests/Content.IntegrationTests.csproj -- NUnit.ConsoleOut=0 NUnit.MapWarningTo=Failed > Scripts/logs/Content.IntegrationTests.log

echo "Tests complete. Press enter to continue."
read
11 changes: 11 additions & 0 deletions Scripts/sh/runTestsYAML.sh
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cd ../../

dotnet restore
dotnet build --configuration DebugOpt --no-restore /p:WarningsAsErrors=nullable /m

mkdir Scripts/logs
rm Scripts/logs/Content.YAMLLinter.log
dotnet run --project Content.YAMLLinter/Content.YAMLLinter.csproj --no-build -- NUnit.ConsoleOut=0 > Scripts/logs/Content.YAMLLinter.log

echo "Tests complete. Press enter to continue."
read

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