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Make Spent Casing Ejection Not Suck #478

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VMSolidus
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Part of #467, #460, and #474

This is a small PR that corrects a math error in SharedGunSystem, causing shell casings to be "Thrown" directly downwards instead of in an actually cinematic and exciting arc. While I'm at it, I also corrected the fixture of base shell casings to favor "Bounciness", and decreased its mass to approximately 100 grams. Finally, I added a sound for when casings bounce off of walls, which wasn't present before.

BetterCasings.mp4

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  • fix: Spent bullet casings now fly away from a shooter in a cinematic manner, rather than fall at their feet.

@github-actions github-actions bot added Changes: C# Changes any cs files Changes: YML Changes any yml files labels Jun 19, 2024
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Maybe one day wall hitboxes won't suck lol

@github-actions github-actions bot added the Status: Needs Review Someone please review this label Jun 20, 2024
@DangerRevolution DangerRevolution added Priority: 4-Low Should be resolved at some point Size: 4-Small For small issues/PRs Type: Cleanup Like Rework but small labels Jun 20, 2024
@DEATHB4DEFEAT DEATHB4DEFEAT mentioned this pull request Jun 24, 2024
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@DangerRevolution DangerRevolution merged commit ba2d538 into Simple-Station:master Jul 1, 2024
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SimpleStation14 added a commit that referenced this pull request Jul 1, 2024
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Changes: C# Changes any cs files Changes: YML Changes any yml files Priority: 4-Low Should be resolved at some point Size: 4-Small For small issues/PRs Status: Needs Review Someone please review this Type: Cleanup Like Rework but small
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3 participants