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2 changes: 1 addition & 1 deletion README.adoc
Original file line number Diff line number Diff line change
Expand Up @@ -121,7 +121,7 @@ Seedfinding tutorial part 2: Terrain Gen and Noises]
* The https://youtu.be/YyVAaJqYAfE[Alan Zucconi video] provides a decent top level overview of the process.
* https://www.redblobgames.com/maps/terrain-from-noise/[Redblobgames on terrain from noise] and https://towardsdatascience.com/replicating-minecraft-world-generation-in-python-1b491bc9b9a4[Replicating Minecraft World Generation in Python] - While not for minecraft specifically, they do explain a few related concepts very well.

_Because of the mojank code quality , there are hardly any relevant articles available for WorldGen, the current best way is to read Minecraft code (considered not read friendly) , if not then the libraries :-> specifically : KaptainWutax's libraries, neil's libraries and cubiomes (In general , code that can mimic world generatiom)_
_Because of the mojank code quality , there are hardly any relevant articles available for WorldGen, the current best way is to read Minecraft code (considered not read friendly) , if not then the libraries :-> specifically : KaptainWutax's libraries, neil's libraries and cubiomes (In general , code that can mimic world generation)_

== Modular Arithmetic

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