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Roadmap
Scott Lilly edited this page Aug 3, 2020
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This is the current plan for features to add, and the order I'd like to add them.
Expect this list to change over time.
Please add your suggestions to the Issues Page
- Additional character attributes (strength, intelligence, etc.)
- Character classes (fighter, mage, etc.)
- Add character creating screen
- Add armor
- Apply effects to combat
- Jewelry
- Apply effects to combat
- Add enchantments to weapons/armor/jewelry
- Skill levels
- Improve when player crafts an item
- Required for crafting more complex recipes
- Skill titles
- Level requirements
- Skill requirements
- Workbenches/tools required
- Spells
- Complex NPC conversations
- Enhanced quests
- Repeatable
- Quest chains (i.e., must complete first quest to get second)
- Crafting recipes takes time
- Buffs/curses (over time)
- Damage/heal over time
- Better graphics
- Possibly use https://www.duality2d.net/
- Animated (probably J-RPG style)
- Character customization
- Hair/skin/clothes
- Internationalization (string literals in resource files)
- Add audio
- Joystick/game controller input
- Users create/edit game items, locations, quests, monsters, etc
- Update the XML/JSON data files
- EOY 2020 or later
- Need to check/update NuGet packages
- Increase/decrease, based on actions
- Opens locations/quests/recipes
- Item wear and repair