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Copy pathSceneChanger.tscn
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SceneChanger.tscn
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://SceneChanger.gd" type="Script" id=1]
[sub_resource type="Animation" id=1]
resource_name = "fade"
length = 0.6
tracks/0/type = "value"
tracks/0/path = NodePath("Black:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.6 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ true, false ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Black:color")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 0, 0, 0, 0 ), Color( 0, 0, 0, 1 ) ]
}
[sub_resource type="Animation" id=2]
resource_name = "start"
tracks/0/type = "value"
tracks/0/path = NodePath("Black:color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Color( 0, 0, 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Black:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
[node name="TransitionLayer" type="CanvasLayer"]
layer = 128
script = ExtResource( 1 )
[node name="Black" type="ColorRect" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
color = Color( 0, 0, 0, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "start"
anims/fade = SubResource( 1 )
anims/start = SubResource( 2 )