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C++ library for reading Electronic Arts BIG archives

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bigfile

A C++20 library for reading data from EA .BIG archive files.

Also provides code for working with EA RefPack compressed data.

Building

Requirements

  • A standards-compliant C++20 compiler (Even MSVC will work)

CMake Command line

cmake .. -DBIGFILE_ENABLE_EXAMPLES=ON -DCMAKE_BUILD_TYPE=Release
cmake --build .

Using

Usage examples (Sample programs) are available in the src/examples directory.

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C++ library for reading Electronic Arts BIG archives

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