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[MIRROR] Fixes an incorrectly assigned var in syndicate turrets, allowing them to shoot again #1040

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4 changes: 4 additions & 0 deletions code/game/machinery/porta_turret/portable_turret.dm
Original file line number Diff line number Diff line change
Expand Up @@ -693,7 +693,11 @@ DEFINE_BITFIELD(turret_flags, list(
installation = null
always_up = 1
use_power = NO_POWER_USE
<<<<<<< HEAD
has_cover = 0
=======
has_cover = FALSE
>>>>>>> 4d40a03... Fixes an incorrectly set variable in portaturret code that broke all syndicate shuttle turrets (#56941)
scan_range = 9
req_access = list(ACCESS_SYNDICATE)
mode = TURRET_LETHAL
Expand Down