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Adds the Hallowed quirk. #867

Merged
merged 5 commits into from
Jun 14, 2023
Merged

Adds the Hallowed quirk. #867

merged 5 commits into from
Jun 14, 2023

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Zattarra
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@Zattarra Zattarra commented Jun 11, 2023

About The Pull Request

This PR adds the 'Hallowed' quirk to the game. Those who are hallowed are of divine/holy influence, basically being the antithesis of Bloodsuckers and Cursed Blood users. They are healed by drinking holy water and have magic resistance (with no antags on server, this is mainly just for flavor).

Thank you to LeDrascol's Blessed Blood quirk for serving as inspiration for this PR. (#714)

Due to having generally less features, I am able to decrease the amount of incompatible quirks and species.

Why It's Good For The Game

We have all sorts of vampire, cursed, and devil like entities! The station needs some spiritual balance, and so the holy and divine can come visit with this PR.

A Port?

Not a port, but heavily influenced and inspired by LeDrascol's Blessed Blood quirk, which did not manage completion.

Pre-Merge Checklist

  • You tested this on a local server.
  • This code did not runtime during testing.
  • You documented all of your changes.

Changelog

🆑
add: Added the 'Hallowed' quirk for those who are divine. Thank you to LeDrascol's Blessed Blood quirk for serving as inspiration!
code: Also adds quirk incompatibilities, for those who want to add more of those.
/:cl:

@Zattarra
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Huh, that's weird. It compiles on my end.

@Zattarra
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Oh, wait a minute.

@MosleyTheMalO MosleyTheMalO merged commit f880a60 into SPLURT-Station:master Jun 14, 2023
github-actions bot pushed a commit that referenced this pull request Jun 14, 2023
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2 participants