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SERAP-KEREM/README.md

Hi 👋, I'm SERAP KEREM

coding

About Me

Hello, my name is Serap Kerem, and I hold a Bachelor's degree in Computer Engineering with over 3 years of experience in game development. I specialize in crafting innovative, engaging, and high-performance game experiences using C# and Unity.

Throughout my career, I have built a solid foundation in game mechanics design, performance optimization, and integrating complex systems within Unity. I have developed multiplayer games, optimized game performance for smooth user experiences, and created user-centric solutions for a wide variety of projects.

My technical skill set includes working with Photon, Unity Netcode and integrating advertising systems such as AdMob to increase project profitability and user engagement.

I started my journey as a Computer Engineering Intern, focusing on game mechanics and Unity development, and later transitioned into a Game Developer role. Over the years, I’ve refined my expertise in game system design and performance optimization. I am always eager to learn and stay updated with the latest industry trends to continuously improve my skills and provide better solutions in my projects.

PROJECTS

🛠️ SerapKeremGameKit — Unity Game Boilerplate

Engine: Unity (URP)  |  Language: C#

Summary: Lightweight, modular starter for fast prototyping to production.

Highlights: Audio/Particle Pooling • UIPanel (DOTween) • Haptics • Input • Wallet

GitHub Repository

🧵 Thread Roller

Thread Roller

Genre: Match-3 / Puzzle  |  Engine: Unity  |  Language: C#

Summary: Smooth shelf → holder → paint loop with short, satisfying sessions.

Tech: Unity • C# • DOTween • ScriptableObject • TriInspector

App Store

🪡 Stitch N Loop

Stitch N Loop

Genre: Puzzle / Simulation  |  Engine: Unity  |  Language: C#

Summary: Tactile stitching with grid painting, rope spline, and holder flow.

Tech: Unity • C# • DOTween • ScriptableObject • TriInspector • Texture2D

App Store

🔫 Third-Person Shooter Multiplayer

Third Person Shooter Multiplayer

Genre: Third-Person Shooter / Multiplayer  |  Engine: Unity  |  Language: C#

Summary: Real-time PvP with Unity Netcode; weapon swap, loot, basic AI.

Tech: Unity • C# • Unity Netcode

Portfolio  |  GitHub

🚀 Stickman Tank Rush

Stickman Tank Rush

Genre: Hyper-Casual / Puzzle  |  Engine: Unity  |  Language: C#

Summary: Color-matching path puzzle with procedural grids and fluid animations.

Tech: Unity • C# • DOTween • Array2D • GridPathfinder • TriInspector

Portfolio  |  GitHub

🟢 Tiny Merge

Tiny Merge

Genre: Puzzle / Match-3  |  Engine: Unity  |  Language: C#

Summary: Target collection with time pressure and impactful joker abilities.

Tech: Unity • C# • DOTween • TriInspector • Zenject

Portfolio  |  GitHub

🔗 Color Chains

Color Chains

Genre: Puzzle / Physics-Based  |  Engine: Unity  |  Language: C#

Summary: Color key–socket logic with chain constraints and limited moves.

Tech: Unity • C# • DOTween • TriInspector • Physics/Hinge

Portfolio  |  GitHub

🌲 Forest Hole Adventure

Forest Hole Adventure

Genre: Action / Puzzle  |  Engine: Unity  |  Language: C#

Summary: Grow the hole by absorbing objects; fluid NavMesh movement and clear goals.

Tech: Unity • C# • DOTween • TriInspector • Cinemachine • NavMesh

Portfolio  |  GitHub

Connect with me:

gmail portfolio website serap-kerem-linkedin discord

Languages and Tools:

csharp unity firebase photon git

Stats GIF My Stats

Left Image Streak Stats Right Image

github contribution grid snake animation

Github Badge

Pinned Loading

  1. SerapKeremGameKit SerapKeremGameKit Public template

    Production‑ready Unity game boilerplate (URP): managers, pooled audio/particles, UI, haptics, input, editor tools.

    C# 6

  2. ColorChains ColorChains Public

    C#

  3. ForestHoleAdventure ForestHoleAdventure Public

    C#

  4. MultiplayerThirdPersonShooter MultiplayerThirdPersonShooter Public

    C#

  5. StickmanTankRush StickmanTankRush Public

    C#

  6. TinyMerge TinyMerge Public

    C#