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Our first game made in Java, with only 3 weeks of knowledge on bootcamp of <Academia de Código_>

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Q1 - Space Adventure

Developed @ Academia de Código

Created by Code Cadets:
Henrique Saraiva
Jessica Marcelino
Marco Silva
Rute Augusto
Simão Pedro

Project developed during the 4th week of Academia de Código's 22th bootcamp.
Concepts learned until now:

Basic Java
Java Build Process
Basic OOP
Composition
Inheritance
Polymorphism
Interfaces
Simple Graphics Library
Containers
Nested Classes

Space Adventure

At some point in history, mankind decided that Earth wasn't enough, so they went to space and colonized several new planets.
In this effort some voyages were a great success and others, a terribly failure...
Space Adventure is about one of those voyages that went terribly wrong.
Because of poorly calculated route, the mothership entered an asteroid ring and crashed!
As a last minute resort, the commander of the ship ordered every one to make use of their space suits in order to maximize their chances of survival in outter space.
A few small space ships managed to escape from the final blast of the mothership.
In this game, you are now the pilot of one of those ships, where your misson is to rescue as many astronauts as you can!
Are you ready for the task?

Using arrow keys you are able to avoid asteroids and rescue astronauts.

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Our first game made in Java, with only 3 weeks of knowledge on bootcamp of <Academia de Código_>

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