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Fix for issue #501

@Firestar99
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Firestar99 commented Jan 5, 2026

  1. Looks like swiftshader doesn't support int64... I was looking into switching to lavapipe anyway for unrelated reasons, guess I got to finish that one.

  2. wgpu has a native-only feature called SHADER_INT64, so you don't necessarily need to use the ash runner

  3. I wouldn't be surprised if there's more integer intrinsics that have issues. These in particular have been added before we had difftests, and I wanted to some for quite a while already.

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2 participants