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panda + tiger + eagle without complete test #28

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23 changes: 18 additions & 5 deletions blackjack.rb
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ def value
end

def to_s
"#{@value}-#{suit}"
"#{@value}#{suit.to_s.chars.first.upcase}"
end

end
Expand Down Expand Up @@ -75,15 +75,28 @@ def initialize

def hit
@player_hand.hit!(@deck)
if @player_hand.value > 21
puts "Player busted!"
stand
end_status
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Rather than two methods, one names "end_status" and one named "pre_status", I think you should have 1 method "status" that returns different data based on its game state

else
pre_status
end
end

def stand
@dealer_hand.play_as_dealer(@deck)
@winner = determine_winner(@player_hand.value, @dealer_hand.value)
end

def status
{:player_cards=> @player_hand.cards,
def pre_status
{ :player_cards => @player_hand.cards,
:player_value => @player_hand.value,
:dealer_cards => @dealer_hand.cards[0] }
end

def end_status
{:player_cards => @player_hand.cards,
:player_value => @player_hand.value,
:dealer_cards => @dealer_hand.cards,
:dealer_value => @dealer_hand.value,
Expand All @@ -103,7 +116,7 @@ def determine_winner(player_value, dealer_value)
end

def inspect
status
pre_status
end
end

Expand Down Expand Up @@ -135,7 +148,7 @@ def inspect

it "should be formatted nicely" do
card = Card.new(:diamonds, "A")
card.to_s.should eq("A-diamonds")
card.to_s.should eq("AD")
end
end

Expand Down