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Releases: RezWaki/Sharp_Client

v3.0

25 Apr 13:26
d905a32
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Fixed cl_newhud 1's pain-hud bug

v2.0

24 Apr 09:08
ee4ca80
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[REMOVED] Scoreboard mouse click fixed
[ADDED] New HUD
[ADDED] Playermodels/anymodels light processing control
[ADDED] Force light colors on models
[ADDED] Smart crosshair

Console commands see in ReadMe.txt

v1.0

23 Apr 14:46
5628f72
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==- SHARP CLIENT -==

This is client library for Half-Life / Adrenaline Gamer mod
Feel free to use it under AG because it contains all basic AG features

To install it just extract all from archive into "valve" / "ag" folder,
agree the replace if needed

You can set up this client via console commands, simply put them into your
cfg file either type in console to test, full commands list:

| COMMAND | VALUE TYPE| DESCRIPTION

| cl_drawteams | 1/0 | Toggle teamscores panel for duel/teamplay
| cl_scorecolor | R G B | You can control the scoreboard color with it
| cl_scorehighlight | 0/1/2 | Scoreboard nickname highlight modes, 0 - disable
| cl_drawteamscores | 1/0 | Toggle score draw on teamscores panel
| cl_crosshair | 0/1/2/3/4 | Switch between custom crosshairs, 0 - disable
| cl_crosscolor | R G B | Control the custom crosshair color
| cl_crossdotsize | integer | Control the "dot" custom crosshair size
| cl_autobhop | 1/0 | Autobunnyhop
| cl_slide | 0/1/2 | DuckSpam modes (slide/doubleduck emulation)
| cl_slidefactor | Float | DuckSpam frequency for slidemode (0.9 recommended)
| cl_hudcolorforname | 1/0 | Use last-used color for nickname in scoreboard
| cl_hudcolor | R G B | Control the whole HUD color
| cl_vote_defaultpos | 1/0 | Use default position for AG vote HUDs
| cl_gaussbeam_color | R G B | Control the Gauss beam color
| r_fakedrawentities | 0/1/2/3/4 | Control the "r_drawentities" cvar without limits
| cl_hudweapon | 1/0 | Draw current weapon in HUD

Other fixes/addins/removes:
[REMOVED] Scoreboard mouse click fixed
[FIXED] Bhop client-side prediction conflict