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Releases: RenderHeads/UnityPlugin-AVProMovieCapture

AVPro Movie Capture v5.3.3 - 20 November 2024

20 Nov 16:54
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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

iOS

  • Improvements
    • #154 Added temporary cache path to the list of path types supported on iOS
  • Fixes
    • #420 Added support for saving a capture when an application moves to the background

Windows

  • Improvements
    • Improved Image Sequence capture speeds via multi-threaded output
    • #310 Added Support to set output to JPEG, PNG, and Compressed PNG
  • Fixes
    • Disabled write throttling that could lead to the main thread becoming blocked and therefore application freezing

AVPro Movie Capture v5.3.2 - 2 October 2024

02 Oct 16:36
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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

Android

  • Fixes
    • #424 Fixed issue with pixelated output in contrasting areas (e.g. orange on blue)
    • #427 Fixed issue with egl context creation when Oculus low overhead mode is enabled

Windows

  • Fixes
    • #289 Fixed D3D12 not supported in Basic edition
    • #343 #387 #402 Fixed issue with skipping pending frames and finalising a video leading to corrupt videos/files

AVPro Movie Capture v5.3.1 - 29 August 2024

29 Aug 16:25
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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

General

  • Fixes
    • #392 Fixed issue with starting a capture whilst Unity is in paused state
    • #415 Fixed compile issue when building for WebGL

Android

  • Fixes
    • #422 Fixed issue with audio captured from microphone not pausing when the capture is paused

iOS

  • Fixes
    • #411 Fixed issue with captures not being paused when the application is sent to the background

AVPro Movie Capture v5.3.0 - 22 July 2024

22 Jul 13:57
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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

Android/macOS/iOS

  • Improvements
    • #297 Added support for minimum disk space settings

macOS

  • Improvements
    • #298 Added support for H264/HEVC constant quality setting on supported hardware
  • Fixes
    • Fixed issue with clicking ‘Browse’ in editor using invalid path

AVPro Movie Capture v5.2.5 - 4 July 2024

04 Jul 16:33
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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

General

  • Improvements
    • Tidied up some deprecated API warnings
  • Fixes
    • #391 Fixed typo in format string for fps

Android

  • Fixes
    • #397 Fixed issue with setting output folder to "Photo Library" not writing to the correct location
    • #398 Fixed issue with the previous result of the microphone permission check being reused even though permission had been granted via app settings

macOS/iOS

  • Improvements
    • #395 Added support for getting the URL of the captured video when capturing to the Photo Library

AVPro Movie Capture v5.2.4 - 19 March 2024

19 Mar 14:02
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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

Android

  • Fixes
    • #372 Fixed issue with invalid values being set for stride and slice height when failing to configure the media codec

macOS/iOS

  • Changes
    • Added privacy manifest

AVPro Movie Capture v5.2.3 - 11 March 2024

11 Mar 14:53
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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

Version 5.2.3 - 11 March 2024

Android

  • Fixes
    • #370 Fixed issue with shaders failing to compile on devices running Android 9 with Adreno 308 GPU
    • #375 Fixed issue with capture failing when using Unity2023.1 and later with "Application Entry Point" set to "GameActivity"
    • #377 Fixed crash when capturing images and the renderer API is OpenGLES 3

AVPro Movie Capture v5.2.2 - 4 March 2024

04 Mar 11:33
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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

Version 5.2.2 - 4 March 2024

General

  • Fixes
    • #371 Fixed typo in CaptureBase.OutputPath.RelativeToPersistentData, marked old spelling as deprecated

Android

  • Enhancements
    • #196 Added support for android permissions check for writing to videos
  • Fixes
    • #370 Fixed issue with glsl shaders failing to compile on devices without support for glsl 3.1
    • #372 Fixed issue with stride and slice height being set incorrectly on certain hardware leading to freezes/crashes

AVPro Movie Capture v5.2.1 - 22 February 2024

22 Feb 14:22
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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

General

  • Enhancements
    • Reduced CPU overhead of calling StartCapture

Android

  • Enhancements
    • Added support for saving Relative To Pictures
    • Switched to using Oboe for capturing audio from the microphone
    • Added caching of the video codec's format when creating a video recorder in order to reduce CPU overhead for subsequent calls with matching parameters
  • Fixes
    • #344 Fixed issue with image sequence captures being flipped vertically
    • #347 Fixed issue with captures failing when the avc1 codec doesn't support the High profile
    • #361 Fixed issue with video hint orientation
    • #364 Fixed issue with OpenGLES 3 resources not being released when disposing of a capture instance

AVPro Movie Capture v5.2.0 - 14 December 2023

14 Dec 16:02
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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

General

  • Enchancements
    • #305 Reworked CaptureFromScreen to not call StartCoroutine every frame
    • #338 Added property for _pauseCaptureOnAppPause
    • #324 Added option to enable audio clips to be reset on capture start
    • Added convenience method SetMicrophoneRecordingHint to CaptureBase

macOS/iOS

  • Enhancements
    • #331 Added fixed and nearest frame presentation timestamp modes for realtime capture

iOS/Android

  • Enhancements
    • #235 Added support for writing webcam texture orientation metadata to the captured video file

Android

  • Fixes
    • #344 Fixed issue with captures being flipped when using the CaptureFromTexture component
  • Known Issues
    • When using Unity 2022 or later, CaptureFromScreen will produce incorrect captures when using the Vulkan graphics API with PlayerSettings.vulkanEnablePreTransform enabled