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Welcome to Radiian-Arts-BioSpheres-Generator!

The BioSpheres-Generator is used to Generate Biomes in order to Train the Creatures that you have Created and is the Third Step in the Bio-Creationist-Evolutionary-Process.

Radiian Blue

What is this stuff for?

The Radiian-Arts-BioSpheres Generator is the Third Step in the Bio-Creationist-Evolutionary-Process. It is here where the Homonculus that you have Forced into this World will be truly Tested. Send your Alchemical Offspring out into one of the 5 starting Biomes or use the BioSpheres-Generator to create your own Procedurally-Generated Habitat. But don't Forget! These Biomes are just the Testing Grounds for your Cringe-Worthy Creations. As you Create more Creatures and Populate your BioSpheres then you will Truly have a Living, Breathing World that you can Co-Inhabit with your Creatures. Be Careful of what YOU Create! Will your BioSpheres be Populated with Horrific, Flesh-Eating Monsters? Or will it be a Peaceful Place full of Exotic Plants and Animals?

In the Future, BioSpheres will be opened up that will serve as Persistant Worlds in which your Creations and Yourself will have to Survive and Thrive along with Everyone else's Creations also. In The Beginning there will be no Races. No Humans, No Elves, or Dogs, or Dragons. It will be up to YOU to create viable species.

However, if you have Successfully done your Job as Mad Scientist; then Perhaps your Children will become the Most Dominant Life-Force throughout the BioSpheres. With the Precise Balance of Physical and Evolutionary Traits bestowed within the BioSource Generator, And the Intelligence and Cunning Endowed by the BioSpark are enough; Then I am sure that YOU will not FAIL!

At any Stage throughout the Process Save your Creation into a Common Game Engine Format such as .FBX in order to use your little buddy in a variety of other Engines such as Unreal or Unity.

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Source Codes in this Repo:

Godot 3.2:

Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.

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A Biome Generator and AI Training Center for the Godot Engine

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