A Godot-based launcher to save redguard-unity settings in a json file.
All the implemented GUI elements save their values to the config. The config can be reset to its defaults using Config_default.json.
The executable of this folder is meant to be placed in the same folder as RedguardUnity.exe
It either needs an existing config file at AppData\LocalLow\RGUnity\RedguardUnity\Config.json
, or the default config to be at redguard-unity-exe-folder\RedguardUnity_Data\StreamingAssets\Config_default.json
so that it can create a new config file.
Made with Godot 4.0.2