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This repository has been archived by the owner on Jan 21, 2023. It is now read-only.

Releases: QuestionableM/Blueprint-Converter

v1.1.5 Release

25 Oct 08:04
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  • Slanted collisions are now supported
  • Minor optimizations
  • Optimized the blueprint search bar

v1.1.4 Release

17 Oct 20:06
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  • Better config loader
  • Better mod loader
  • Fixed some materials getting removed by model loader

v1.1.3 Release

29 Jul 21:50
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  • Proper steam library detection (will find SM on any drive)
  • Minor optimizations

v1.1.2 Release

14 May 18:35
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  1. The tool should now properly resolve paths with $CONTENT_DATA key
  2. Optimized the Uuid system, which should increase performance
  3. Better langauge file loader
  4. Vanilla game will no longer conflict with workshop mods
  5. The tool should now be able to load mods from Scrap Mechanic v0.6.0

v1.1.11 Release

30 Apr 15:00
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  1. Fixed a lot of broken joint positions

Other Info

(This release was updated at 30.04.22 4:29pm)

v1.1.1 Release

18 Apr 21:58
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  1. A lot of bug fixes.
  2. Mod List GUI will no longer crash when there's an unknown mod in the blueprint.
  3. Program Config will be properly saved now.
  4. Fixed nearly all the joint positions.

v1.1.0 Release

24 Jan 09:47
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  1. The output model size is now 50% smaller
  2. QOL updates (better list box in settings)
  3. Added material indexes to material names
  4. Code optimizations

v1.0.10 Release

04 Dec 17:34
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  1. Cleaned up the code
  2. Fixed separation by joints

v1.0.9 Release

23 Oct 13:03
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  1. Reduced the memory usage.
  2. Fixed memory leaks.
  3. Optimized the process of writing objects to the file
  4. Added a new Color separation mode

v1.0.8 Release

26 Aug 19:17
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  1. Code cleanup
  2. Minor database loading optimizations
  3. Removed unused functions
  4. Added support for Sphere collisions