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Demo project to show how to create buttons with Phaser Editor 2D user components.

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PhaserEditor2D/one-day-in-the-beach-demo-button-components

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One day in the beach. A demo game project.

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This is a demo Phaser Editor 2D project to show how to create buttons with different behaviors. The behaviors are coded as User Components so no-coding level designers can create the scenes with the drag-and-drop Scene Editor.

Install

Just clone this repo in the Phaser Editor 2D workspace, and open it.

If you find any problem or suggestion, please open an issue in this project.

Change log

v1.0.1 - Sep 18, 2020

Compatible with Phaser Editor 2D v3.7.0.

  • Does not load the GameSounds.js and EventComponent.js in the index.html file. Now they are loaded in the Asset Pack file using the new Scripts file type.

  • Changes user components properties:

    • The Checkbox component uses a Texture Config type.
    • Rename the property uncheckedTextureFrame to uncheckedTexture. And other similar names.
    • The StartSceneOnClick uses an Asset Key type.

v1.0.0 - Aug 17, 2020

Compatible with Phaser Editor 2D v3.6.0.

  • First upload.

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Demo project to show how to create buttons with Phaser Editor 2D user components.

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