- PreventBunnyJumping
- Removes bunnyhopping velocity limit
- GetMaxHealthForCurrentLevel patch
- Makes the building health upgrade apply to Disposable sentries
- SentryThink patch
- Makes sentries think every tick instead of every 3 ticks
- RadiusCurrencyCollectionCheck patch
- Makes all classes get Scouts money magnet ability
- GetTeamAssignmentOverride & PreClientUpdate
- Makes mvm support 10 or more players
-
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Pelipoika/MvM-Tweaks
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Memory patches for my MvM server
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