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Gothic Online

Server Gothic Online 0.4.6a for Gothic 1.

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How to Build

You need Qt (x86/32Bit) installed in order to build the launcher! See: https://www.qt.io/download-qt-installer Afterwards please make sure to set your installed Qt version in the visual studio project settings. (Visual Studio Qt Tools required)

Solutions

GO_Launcher

Files needed in Release:

  • GO_Launcher.exe
  • "lang"-Directory with content
  • "Multiplayer"-Directory with content
  • the following DLLs:
    • Qt5Core(d).dll
    • Qt5Widgets(d).dll
    • Qt5Network(d).dll
    • Qt5Gui(d).dll

The "(d)" is because the debug-build needs the DLLs with "d" (eg.: Qt5Cored.dll) and the release-build needs the DLLs without "d" (eg.: Qt5Core.dll)

Improvements

  • Language saved in Config

GO_Client

Consists of some Multiplayer Config Files and the needed GO.dll. The GO.dll is injected into the GothicMod.exe right after the game start by GO_Launcher.

Improvements

  • German Keyboard Layout (almost complete)
  • Several Translations

Build Artifact is created on push into master.

GO_Server

The Gothic Online server that handles the network communication with the clients.

Build Artifact is created on push into master.

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Server for Gothic 1

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  • C++ 85.8%
  • C 13.3%
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  • Objective-C 0.3%
  • CSS 0.2%
  • QMake 0.1%