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feat(dfu): impl codec #1234
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feat(dfu): impl codec #1234
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…#numberValue javadoc
Co-authored-by: MiniDigger | Martin <[email protected]>
…timization Use DecorationMap for style builder
…alue Add NumberBinaryTag#numberValue
feat(nbt): Add stream API for compound/list tags
Co-authored-by: Riley Park <[email protected]>
fix(minimessage): rename `numeric` to `string`
`mergeStyle` is called a lot, especially in TranslatableComponentRenderer, where there is no merging to be done. By skipping the creation of the builder if the merge is a no-op, we can save some allocations.
this will only break if someone has a minecraft key with a valid uuid value and they don't provide the namespace... but like, meh?
1.21.5 component changes
feature(minimessage): Set the target to hold the locale of the translation by default
…lder feature(api): Skip style builder creation on merge
feat(nbt): update number parsing for 1.21.5
feat(nbt): Initial implementation of heterogeneous list handling
Add `equals` to `VirtualComponent`
feature(api): Add a method to close an open dialog
…tener-pop-styles fix: component flattener not popping styles in correct order
These new modules are intended to allow better integration with the DFU library that drives a growing amount of serialization in modern Minecraft.
…ve DataComponentValueCodec
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for this PR, I've completed the content according to the TODO comments. However, since I directly implemented the codec for Component using Gson as the intermediary, we might not need
TRANSLATION_ARGUMENT? I'm not sure—maybe this PR is just one possible implementation approach?