A re-implementation of the reverse-engineered server for the game .hack//Fragment that utilizes the same framework/design principles used by the PSRewired closed-source Medius server.
The docs/
directory within this repo documents various aspects of Fragment and is constantly being updated.
The documentation is structured for mkdocs
and can be rendered in the browser, or viewed by a markdown editor of your choice.
If you wish to view the docs here on Github, you can click Here
The included REST API documentation is available in OpenApi V3 specification via the following routes on the server:
- /api/docs
- /swagger/v1/swagger.json
A huge thanks to the following people who contribute to this project! (Contributions are always welcome! For more information, see here)
- K3rber0s (@Blackburn29)
- 1UP (@Zero1UP)
A huge thanks to the following developers who worked on the following projects:
- lobbyemu -- The original fragment server written in C/C++
- FragmentServerWV -- The original port of the server into C#
- FragmentServer_netCore -- A more recent port of the server into C# by Zackmon