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Copy multi-disc patches with same CRC to second disc
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gametitle=Ratchet & Clank - Up Your Arsenal | ||
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[Widescreen 16:9] | ||
gsaspectratio=16:9 | ||
comment=Widescreen hack by PsxFan107 | ||
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// Code patching routine DWORD | ||
patch=1,EE,200C0000,extended,3C1B000C | ||
patch=1,EE,200C0004,extended,DF7100A8 | ||
patch=1,EE,200C0008,extended,14510005 | ||
patch=1,EE,200C0010,extended,8F7100B8 | ||
patch=1,EE,200C0014,extended,AC71FF88 | ||
patch=1,EE,200C0018,extended,8F7100BC | ||
patch=1,EE,200C001C,extended,AC71FF9C | ||
patch=1,EE,200C0020,extended,DF7100B0 | ||
patch=1,EE,200C0024,extended,14510009 | ||
patch=1,EE,200C002C,extended,8F7100C0 | ||
patch=1,EE,200C0030,extended,AC71FEA4 | ||
patch=1,EE,200C0034,extended,8F7100C4 | ||
patch=1,EE,200C0038,extended,AC71FEA8 | ||
patch=1,EE,200C003C,extended,8F7100C8 | ||
patch=1,EE,200C0040,extended,AC71FEB4 | ||
patch=1,EE,200C0044,extended,8F7100CC | ||
patch=1,EE,200C0048,extended,AC71FED4 | ||
patch=1,EE,200C0050,extended,FC62FFF8 | ||
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// Code patching routine WORD | ||
patch=1,EE,200C0054,extended,3C1B000C | ||
patch=1,EE,200C0058,extended,8F7100A8 | ||
patch=1,EE,200C005C,extended,14510005 | ||
patch=1,EE,200C0064,extended,8F7100B8 | ||
patch=1,EE,200C0068,extended,ACB1FF8C | ||
patch=1,EE,200C006C,extended,8F7100BC | ||
patch=1,EE,200C0070,extended,ACB1FFA0 | ||
patch=1,EE,200C0074,extended,8F7100B4 | ||
patch=1,EE,200C0078,extended,14510009 | ||
patch=1,EE,200C0080,extended,8F7100C0 | ||
patch=1,EE,200C0084,extended,ACB1FEA4 | ||
patch=1,EE,200C0088,extended,8F7100C4 | ||
patch=1,EE,200C008C,extended,ACB1FEA8 | ||
patch=1,EE,200C0090,extended,8F7100C8 | ||
patch=1,EE,200C0094,extended,ACB1FEB4 | ||
patch=1,EE,200C0098,extended,8F7100CC | ||
patch=1,EE,200C009C,extended,ACB1FED4 | ||
patch=1,EE,200C00A4,extended,ACA2FFFC | ||
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// Refrence WORD/DWORD for widescreen | ||
// Note: The patching routine uses this to patch an address before this in memory. | ||
patch=1,EE,200C00A8,extended,C6010218 | ||
patch=1,EE,200C00AC,extended,C600021C | ||
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// Refrence WORD/DWORD for HUD fix | ||
// Note: The patching routine uses this to patch an address before this in memory. | ||
patch=1,EE,200C00B0,extended,240EFFFF | ||
patch=1,EE,200C00B4,extended,354A0008 | ||
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// Replacement WORD's for widescreen | ||
patch=1,EE,200C00B8,extended,0C030034 | ||
patch=1,EE,200C00BC,extended,1060000A | ||
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// Replacement WORD's for HUD fix | ||
patch=1,EE,200C00C0,extended,3C013F40 | ||
patch=1,EE,200C00C4,extended,4481F000 | ||
patch=1,EE,200C00C8,extended,461E1082 | ||
patch=1,EE,200C00CC,extended,14400008 | ||
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// Hor FOV recalulation routine | ||
// This routine checks if an unpatched HOR FOV currently resides in ram, | ||
// by iterating through a list and patching the value if a match is found. | ||
patch=1,EE,200C00D0,extended,C77E0114 | ||
patch=1,EE,200C00D4,extended,3C01000C | ||
patch=1,EE,200C00D8,extended,34210144 | ||
patch=1,EE,200C00DC,extended,277B0118 | ||
patch=1,EE,200C00E0,extended,C46000B0 | ||
patch=1,EE,200C00E4,extended,103B0007 | ||
patch=1,EE,200C00E8,extended,C7620000 | ||
patch=1,EE,200C00EC,extended,277B0004 | ||
patch=1,EE,200C00F0,extended,46020032 | ||
patch=1,EE,200C00F4,extended,4500FFFB | ||
patch=1,EE,200C00FC,extended,461E0003 | ||
patch=1,EE,200C0100,extended,E46000B0 | ||
patch=1,EE,200C0104,extended,461E0002 | ||
patch=1,EE,200C0108,extended,46010002 | ||
patch=1,EE,200C010C,extended,03E00008 | ||
patch=1,EE,200C0110,extended,3C1B000C | ||
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// Hor scale | ||
patch=1,EE,200C0114,extended,3F400000 | ||
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// Unpatched Hor FOV values | ||
patch=1,EE,200C0118,extended,3F1EB852 | ||
patch=1,EE,200C011C,extended,3F56CF3B | ||
patch=1,EE,200C0120,extended,3ED40674 | ||
patch=1,EE,200C0124,extended,3F1EBA08 //This value is inaccurate on PCSX2. Please use 3F1EBA09 on actual hardware. | ||
patch=1,EE,200C0128,extended,3F199999 | ||
patch=1,EE,200C012C,extended,3F199B41 | ||
patch=1,EE,200C0130,extended,3F0F5BD4 | ||
patch=1,EE,200C0134,extended,3F0F5C28 | ||
patch=1,EE,200C0138,extended,3F052027 | ||
patch=1,EE,200C013C,extended,3F051EB8 | ||
patch=1,EE,200C0140,extended,3F3340CC | ||
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//Check if running in Single player | ||
patch=1,EE,E005DC82,extended,0013B052 | ||
patch=1,EE,200C004C,extended,0804EC17 | ||
patch=1,EE,200C00A0,extended,0804EC21 | ||
patch=1,EE,2013B054,extended,08030000 | ||
patch=1,EE,2013B07C,extended,08030015 | ||
patch=1,EE,001439FD,byte,00000001 //Force built-in widescreen | ||
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//Check if running in Multiplayer | ||
patch=1,EE,E005DC82,extended,001930B2 | ||
patch=1,EE,200C004C,extended,08064C2F | ||
patch=1,EE,200C00A0,extended,08064C39 | ||
patch=1,EE,201930B4,extended,08030000 | ||
patch=1,EE,201930DC,extended,08030015 | ||
patch=1,EE,001A5A3D,byte,00000001 //Force built-in widescreen | ||
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[Widescreen 16:9] | ||
gsaspectratio=16:9 | ||
comment=Shadow Hearts 2 Covenant (PAL-M3) (SLES-82030) Widescreen Hack (16:9) by ElHecht | ||
// | ||
// 16:9 | ||
patch=1,EE,00202cac,word,3c013f40 | ||
patch=1,EE,00202cb0,word,44810000 | ||
patch=1,EE,00202cb8,word,4600c602 | ||
// | ||
// Render-Fix | ||
patch=1,EE,0022531c,word,3c033fc0 | ||
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gametitle=Armored Core - Nexus - Disc 1 - Evolution (PAL-M5) (SLES-82036) | ||
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[Widescreen 16:9] | ||
gsaspectratio=16:9 | ||
comment=Widescreen hack by ElHecht | ||
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// 16:9 | ||
patch=1,EE,0024070c,word,3c013f40 // 00000000 hor fov menu | ||
patch=1,EE,00240718,word,44810000 // 00000000 | ||
patch=1,EE,0024071c,word,4600c602 // 00000000 | ||
patch=1,EE,001211d0,word,3c033f19 // 3c033f4c hor fov gameplay | ||
patch=1,EE,001211d8,word,3462999a // 3462cccd hor fov gameplay | ||
patch=1,EE,00158880,word,3c0243d6 // 3c0243a0 renderfix | ||
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// 16:10 | ||
//patch=1,EE,0024070c,word,3c013f55 // 00000000 hor fov menu | ||
//patch=1,EE,00240710,word,34215555 // 00000000 hor fov menu | ||
//patch=1,EE,00240718,word,44810000 // 00000000 | ||
//patch=1,EE,0024071c,word,4600c602 // 00000000 | ||
//patch=1,EE,001211d0,word,3c033f2a // 3c033f4c hor fov gameplay | ||
//patch=1,EE,001211d8,word,3462aaab // 3462cccd hor fov gameplay | ||
//patch=1,EE,00158880,word,3c0243c1 // 3c0243a0 renderfix | ||
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gametitle=Onimusha: Dawn of Dreams (Disc 1) (SLES-82038) / Onimusha: Dawn of Dreams (Disc 2) (SLES-82039) | ||
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[Widescreen 16:9] | ||
gsaspectratio=16:9 | ||
comment=Widescreen correction by nemesis2000 (pnach by nemesis2000 ) | ||
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//gameplay | ||
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//val1 | ||
patch=1,EE,0012f974,word,3c023f19 | ||
patch=1,EE,0012f978,word,34439999 | ||
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//val2 | ||
patch=1,EE,0012fb64,word,3c033f19 | ||
patch=1,EE,0012fb6c,word,334639999 | ||
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//val3 | ||
patch=1,EE,0012f9d8,word,3c023f19 | ||
patch=1,EE,0012f9dc,word,34439999 | ||
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//rfix1 | ||
patch=1,EE,0012fbe4,word,3c02c3d6 | ||
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//rfix2 | ||
patch=1,EE,0012facc,word,3c024527 | ||
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gametitle=Armored Core - Nexus - Disc 1 - Evolution (NTSC-K) (SLKA-25201) | ||
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[Widescreen 16:9] | ||
gsaspectratio=16:9 | ||
comment=Widescreen hack by ElHecht (NTSC-K by Arapapa) | ||
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// 16:9 | ||
patch=1,EE,0023fe6c,word,3c013f40 // 00000000 hor fov menu | ||
patch=1,EE,0023fe78,word,44810000 // 00000000 | ||
patch=1,EE,0023fe7c,word,4600c602 // 00000000 | ||
patch=1,EE,001211d0,word,3c033f19 // 3c033f4c hor fov gameplay | ||
patch=1,EE,001211d8,word,3462999a // 3462cccd hor fov gameplay | ||
patch=1,EE,001587c0,word,3c0243d6 // 3c0243a0 renderfix | ||
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gametitle=Grandia III [NTSC-J] (SLPM-65976) | ||
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[Widescreen 16:9] | ||
gsaspectratio=16:9 | ||
comment=Widescreen hack by nemesis2000 (pnach by Arapapa) | ||
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//both fov+ | ||
patch=1,EE,0013b450,word,3c033f27 | ||
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//vert fov- | ||
patch=1,EE,0013b4a0,word,3c013f40 | ||
patch=1,EE,0013b4a4,word,4481a000 | ||
patch=1,EE,0013b4a8,word,46146d83 | ||
patch=1,EE,0013b4ac,word,46007546 | ||
patch=1,EE,0013b4b0,word,46007e86 | ||
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//cutscenes black borders fix (optional memory hack) | ||
//(01000324 2200013C 03000010) change to | ||
//(00000324 2200013C 03000010) | ||
patch=1,EE,202A82D8,extended,24030000 //24030001 | ||
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//battle black borders fix (optional memory hack) | ||
//(10000324 0000BFDF 000043AC 040040AC BA310D08 1000BD27 F0FFBD27 3A00033C 20000224) change to | ||
//(00000324 0000BFDF 000043AC 040040AC BA310D08 1000BD27 F0FFBD27 3A00033C 00000224) | ||
patch=1,EE,2032BEF0,extended,24030000 //24030010 | ||
patch=1,EE,2032BF10,extended,24020000 //24020020 | ||
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gametitle=Onimusha: Dawn of Dreams (Disc 1) (SLPM-66275) / Onimusha: Dawn of Dreams (Disc 2) (SLUS-21362) | ||
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[Widescreen 16:9] | ||
gsaspectratio=16:9 | ||
comment=Widescreen hack by nemesis2000 (pnach by Arapapa) | ||
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//gameplay | ||
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//val1 | ||
patch=1,EE,0012f8a0,word,3c033f19 | ||
patch=1,EE,0012f8a8,word,34649999 | ||
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//val2 | ||
patch=1,EE,0012fa78,word,3c033f19 | ||
patch=1,EE,0012fa80,word,34639999 | ||
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//val3 | ||
patch=1,EE,00167f58,word,3c023f19 | ||
patch=1,EE,00167f5c,word,34439999 | ||
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//rfix1 | ||
patch=1,EE,0012faf0,word,3c02c3d6 | ||
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//rfix1 | ||
patch=1,EE,0012f9e0,word,3c024527 | ||
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gametitle=Shadow Hearts II - Director's Cut (PlayStation2 the Best) [NTSC-J] (SLPS-73214]) | ||
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[Widescreen 16:9] | ||
gsaspectratio=16:9 | ||
comment=Widescreen Hack | ||
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//black borders fix (optional) | ||
(c843033c 803f023c to c843033c 0000023c) | ||
patch=1,EE,004047e4,word,3c020000 //3c023f80 | ||
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// 16:9 | ||
patch=1,EE,00202c94,word,3c013f40 //00000000 | ||
patch=1,EE,00202c98,word,44810000 //00000000 | ||
patch=1,EE,00202ca0,word,4600c602 //00000000 | ||
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// Render-Fix | ||
patch=1,EE,002253bc,word,3c033fc0 //3c034000 Fixed address | ||
//patch=1,EE,0022531c,word,3c033fc0 // The original address was incorrect | ||
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// 16:10 | ||
//patch=1,EE,00202c94,word,3c013f55 //00000000 | ||
//patch=1,EE,00202c98,word,34215555 //00000000 | ||
//patch=1,EE,00202ca0,word,44810000 //00000000 | ||
//patch=1,EE,00202ca4,word,4600c602 //00000000 | ||
//patch=1,EE,002253bc,word,3c033fd5 //3c034000 Render-Fix | ||
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gametitle=Shadow Hearts Covenant SLUS_210.41 | ||
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[Widescreen 16:9] | ||
gsaspectratio=16:9 | ||
comment=Widescreen Hack | ||
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//black borders fix (optional) | ||
(c843033c 803f023c to c843033c 0000023c) | ||
patch=1,EE,00402f24,word,3c020000 //3c023f80 | ||
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// 16:9 | ||
patch=1,EE,00202c94,word,3c013f40 | ||
patch=1,EE,00202c98,word,44810000 | ||
patch=1,EE,00202ca0,word,4600c602 | ||
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// Render-Fix | ||
patch=1,EE,0022531c,word,3c033fc0 | ||
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//16:9 Text box | ||
//Remove "//" before patch to activate | ||
//Side Effect - subtitles during cutscenes will be on the left side of the screen | ||
//patch=1,EE,0026d2e4,word,3c033f19 //3c033f4c | ||
//patch=1,EE,0027cf78,word,3c023f19 //3c023f4c | ||
//patch=1,EE,0026eabc,word,3c023eB0 //3c023f00 | ||
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gametitle=Armored Core - Nexus SLUS_209.86 SLUS_210.79 | ||
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[Widescreen 16:9] | ||
gsaspectratio=16:9 | ||
comment=Widescreen Hack | ||
patch=1,EE,001211c8,word,3c023f22 | ||
patch=1,EE,01e16348,word,3c023f40 | ||
patch=1,EE,202B757C,word,43C00000 | ||
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[No-Interlacing] | ||
description=Attempts to disable interlaced offset rendering. | ||
gsinterlacemode=1 | ||
patch=1,EE,E0011400,extended,002C1050 | ||
patch=1,EE,2023C9AC,extended,30420001 | ||
patch=1,EE,E0019000,extended,002C1050 | ||
patch=1,EE,2023C9AC,extended,30420000 | ||
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[Widescreen 16:9] | ||
gsaspectratio=16:9 | ||
gametitle=Xenosaga Episode II: Jenseits von Gut und Böse (Disc 1) (SLUS-20892) / Xenosaga Episode II: Jenseits von Gut und Böse (Disc 2) (PAL) | ||
comment=Widescreen hack | ||
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//gameplay | ||
patch=1,EE,20694790,extended,4182e8ba // original value 41445d17 | ||
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[Widescreen 16:9] | ||
gsaspectratio=16:9 | ||
gametitle=Xenosaga Episode II: Jenseits von Gut und Böse (Disc 1) (SLUS-20892) / Xenosaga Episode II: Jenseits von Gut und Böse (Disc 2) (SLUS-21133) | ||
comment=Widescreen hack by nemesis2000 (pnach by nemesis2000) | ||
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//gameplay | ||
patch=1,EE,2069B784,extended,4182e8ba // original value 41445d17 | ||
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gametitle=Grandia III (SLUS-21334) | ||
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[Widescreen 16:9] | ||
gsaspectratio=16:9 | ||
comment=Widescreen hack by nemesis2000 (pnach by nemesis2000 ) | ||
patch=1,EE,0013b450,word,3c033f27 | ||
patch=1,EE,0013b4a0,word,3c013f40 | ||
patch=1,EE,0013b4a4,word,4481a000 | ||
patch=1,EE,0013b4a8,word,46146d83 | ||
patch=1,EE,0013b4ac,word,46007546 | ||
patch=1,EE,0013b4b0,word,46007e86 | ||
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//cutscenes black borders fix (optional memory hack) - may cause error | ||
//patch=1,EE,202A8578,extended,24030000 //24030001 | ||
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//battle black borders fix (optional memory hack) - may cause error | ||
//patch=1,EE,2032CEF8,extended,24030000 //24030010 | ||
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