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Improve readme (update description, add links and instructions).
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Pavel Kovalenko
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Sep 26, 2014
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Call of Pripyat expansion | ||
========================= | ||
X-Ray Engine 1.6 expansion | ||
========================== | ||
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This repository contains the Stalker: Call of Pripyat source code version 1.6.02. | ||
This repository contains X-Ray Engine sources based on version 1.6.02. | ||
The original engine is used in S.T.A.L.K.E.R. Call of Pripyat game released by GSC Game World. | ||
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It is a place to share ideas on what to implement, gather people that | ||
want to work on the engine, and work on the source code. | ||
It is a place to share ideas on what to implement, gather people that want to work on the engine, | ||
and work on the source code. | ||
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Update 9/24/2014: The VS2008 COP source will continue to be available here, | ||
however this project now has a new home at: https://github.com/OpenXRay | ||
If you find a bug or have an enhancement request, file an [Issue](https://github.com/openxray/xray-16/issues). | ||
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Pull requests appreciated! Just check out [the version plan](https://github.com/openxray/xray-16/blob/master/doc/design/version_plan.txt) | ||
and follow [coding](https://github.com/openxray/xray-16/blob/master/doc/procedures/cpp_code.txt) | ||
and [committing](https://github.com/openxray/xray-16/blob/master/doc/procedures/commit_coding.txt) conventions. |