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Update tasks.
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Pavel Kovalenko committed Oct 1, 2014
1 parent b3971c3 commit e762d26
Showing 1 changed file with 4 additions and 3 deletions.
7 changes: 4 additions & 3 deletions doc/design/tasks.txt
Original file line number Diff line number Diff line change
Expand Up @@ -58,11 +58,13 @@ nitrocaster: Pavel Kovalenko
state cannot be found, so renderer creates it over and over.
Link ref: http://msdn.microsoft.com/en-us/library/windows/desktop/bb205036(v=vs.85).aspx
+ D3D11Shader.h from DirectX SDK conflicts with one from Windows SDK
- when d3d compiler fails to compile some shader, it displays message
"Your video card doesn't meet game requirements ..." even if GPU actually meets game requirements (feature level)
- physics
- falling actor can continue being in falling state under specific conditions
- plugins
+ fix LW and Max exporters (seem to be broken by GSC)
- update plugins for new Max/Maya versions
- update plugins for new 3DS Max versions
- improvements
- multiplayer
- use GSC server instead of GameSpy one
Expand All @@ -85,8 +87,7 @@ nitrocaster: Pavel Kovalenko
- render
- FXAA
- glow material doesn't cast shadows (causes artefacts on actor shadow)
- disable accel when falling (more realistic)
- multiplayer weather: misplaced rainy/cloudy
- consider disabling accel when falling (more realistic)
- log messages
- fix log messages format (normally, the 'color' character should be followed by a space)

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