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xrRenderPC_GL: Add platform-specific delimiter to shader path
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Zegeri authored and eagleivg committed Oct 4, 2018
1 parent 310673a commit c4efd92
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/Layers/xrRenderPC_GL/rgl.h
Original file line number Diff line number Diff line change
Expand Up @@ -302,7 +302,7 @@ class CRender : public D3DXRenderBase

// Information
void DumpStatistics(class IGameFont& font, class IPerformanceAlert* alert) override;
LPCSTR getShaderPath() override { return "gl\\"; }
LPCSTR getShaderPath() override { return "gl" DELIMITER; }
virtual ref_shader getShader(int id);
IRender_Sector* getSector(int id) override;
IRenderVisual* getVisual(int id) override;
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