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simple rename sound.* to Sound.*
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q4a committed Jun 30, 2018
1 parent b6cbf2b commit a96b640
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Showing 6 changed files with 10 additions and 10 deletions.
14 changes: 7 additions & 7 deletions src/xrEngine/GameMtlLib.h
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Expand Up @@ -56,7 +56,7 @@ class IWriter;
#endif

#ifndef GM_NON_GAME
#include "xrSound/sound.h"
#include "xrSound/Sound.h"
#include "Include/xrRender/WallMarkArray.h"
#include "Include/xrRender/RenderFactory.h"
typedef xr_vector<ref_sound> SoundVec;
Expand Down Expand Up @@ -107,13 +107,13 @@ struct MTL_EXPORT_API SGameMtl
float fPHBounceStartVelocity; // ?
float fPHBouncing; // ?
// shoot&bounce&visibility&flotation
float fFlotationFactor; // 0.f - 1.f (1.f-полностью проходимый)
float fShootFactor; // 0.f - 1.f (1.f-полностью простреливаемый)
float fShootFactorMP; // 0.f - 1.f (1.f-полностью простреливаемый)
float fFlotationFactor; // 0.f - 1.f (1.f-?????????????????? ????????????????????)
float fShootFactor; // 0.f - 1.f (1.f-?????????????????? ??????????????????????????????)
float fShootFactorMP; // 0.f - 1.f (1.f-?????????????????? ??????????????????????????????)
float fBounceDamageFactor; // 0.f - 100.f
float fInjuriousSpeed; // 0.f - ... (0.f-не отбирает здоровье (скорость уменьшения здоровья))
float fVisTransparencyFactor; // 0.f - 1.f (1.f-полностью прозрачный)
float fSndOcclusionFactor; // 0.f - 1.f (1.f-полностью слышен)
float fInjuriousSpeed; // 0.f - ... (0.f-???? ???????????????? ???????????????? (???????????????? ???????????????????? ????????????????))
float fVisTransparencyFactor; // 0.f - 1.f (1.f-?????????????????? ????????????????????)
float fSndOcclusionFactor; // 0.f - 1.f (1.f-?????????????????? ????????????)
float fDensityFactor;

public:
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2 changes: 1 addition & 1 deletion src/xrPhysics/stdafx.h
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Expand Up @@ -10,7 +10,7 @@
#include "xrServerEntities/smart_cast.h"

#include "xrCDB/xrCDB.h"
#include "xrSound/sound.h"
#include "xrSound/Sound.h"
#include "xrEngine/GameMtlLib.h"
#include "xrCore/_std_extensions.h"

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File renamed without changes.
File renamed without changes.
2 changes: 1 addition & 1 deletion src/xrSound/SoundRender.h
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@@ -1,6 +1,6 @@
#pragma once

#include "sound.h"
#include "Sound.h"

class CSoundRender_Core;
class CSoundRender_Source;
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2 changes: 1 addition & 1 deletion src/xrSound/stdafx.h
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Expand Up @@ -26,7 +26,7 @@
#include <vorbis/vorbisfile.h>

#include "xrCDB/xrCDB.h"
#include "sound.h"
#include "Sound.h"

#include "xrCore/xr_resource.h"

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