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Add files required to play
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Xottab-DUTY committed Jan 20, 2018
1 parent 4236d45 commit 9409e25
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151 changes: 151 additions & 0 deletions res/gamedata/configs/ui/pda_fraction_war.xml
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<w>
<main_wnd x="0" y="0" width="1024" height="768" update_delay="2900"/>

<background x="35" y="41" width="955" height="667">
<texture>ui_inGame2_pda_buttons_background</texture>
</background>

<center_background x="35" y="88" width="955" height="620" vertical="1">
<!-- <texture>ui_inGame2_pda_buttons_background</texture>-->
</center_background>

<target_static x="320" y="93" width="390" height="16">
<text font="letterica16" align="c" r="250" g="250" b="250" a="100">ui_st_target_static</text>
</target_static>

<target_caption x="320" y="120" width="390" height="25" complex_mode="1">
<text font="letterica25" align="c" vert_align="c" r="250" g="250" b="250" a="255">target</text>
</target_caption>

<target_decs x="320" y="150" width="390" height="115">
<text font="letterica16" align="c" r="200" g="200" b="200" a="150" complex_mode="1">
</text>
</target_decs>

<state_static x="320" y="278" width="390" height="16">
<text font="letterica16" align="c" vert_align="c" r="250" g="250" b="250" a="100">ui_st_state_confrontation</text>
</state_static>

<static_our_icon x="50" y="93" width="251" height="196" stretch="1" />
<static_enemy_icon x="720" y="93" width="251" height="196" stretch="1" />

<static_our_icon_over x="50" y="93" width="251" height="196">
<texture>ui_fm_over_fraction_logo_l</texture>
</static_our_icon_over>
<static_enemy_icon_over x="720" y="93" width="251" height="196">
<texture>ui_fm_over_fraction_logo_r</texture>
</static_enemy_icon_over>

<static_our_name x="50" y="308" width="200" height="25">
<text font="letterica25" align="l" r="250" g="250" b="250" a="255">our name</text>
</static_our_name>
<static_enemy_name x="770" y="308" width="200" height="25">
<text font="letterica25" align="r" r="250" g="250" b="250" a="255">enemy name</text>
</static_enemy_name>

<static_our_frac_info x="62" y="378" width="160" height="16">
<text font="letterica16" align="l" r="250" g="250" b="250" a="100">ui_st_our_frac_info</text>
</static_our_frac_info>
<static_enemy_frac_info x="803" y="378" width="160" height="16">
<text font="letterica16" align="r" r="250" g="250" b="250" a="100">ui_st_enemy_frac_info</text>
</static_enemy_frac_info>

<static_our_mem_count x="62" y="450" width="180" height="16">
<text font="letterica16" align="l" r="250" g="250" b="250" a="150">ui_st_our_mem_count</text>
</static_our_mem_count>
<static_enemy_mem_count x="783" y="450" width="180" height="16">
<text font="letterica16" align="r" r="250" g="250" b="250" a="150">ui_st_enemy_mem_count</text>
</static_enemy_mem_count>

<static_our_resource x="62" y="530" width="180" height="16">
<text font="letterica16" align="l" r="250" g="250" b="250" a="150">ui_st_our_resource</text>
</static_our_resource>
<static_enemy_resource x="783" y="530" width="180" height="16">
<text font="letterica16" align="r" r="250" g="250" b="250" a="150">ui_st_enemy_resource</text>
</static_enemy_resource>

<progress_our_state x="282" y="300" width="220" height="57" min="0" max="100" pos="0" mode="horz">
<progress>
<texture color="pda_green">ui_pda2_big_progress</texture>
</progress>
<background>
<texture a="60">ui_pda2_big_progress2</texture>
</background>
</progress_our_state>
<progress_enemy_state x="525" y="300" width="220" height="57" min="0" max="100" pos="0" mode="back">
<progress>
<texture color="pda_green">ui_pda2_big_progress</texture>
</progress>
<background>
<texture a="60">ui_pda2_big_progress2</texture>
</background>
</progress_enemy_state>

<progress_our_mem_count x="62" y="470" width="433" height="38" min="0" max="100" pos="0" mode="horz">
<progress>
<texture color="pda_yellow">ui_pda2_small_progress</texture>
</progress>
<background>
<texture a="60">ui_pda2_small_progress2</texture>
</background>
</progress_our_mem_count>
<progress_enemy_mem_count x="530" y="470" width="433" height="38" min="0" max="100" pos="0" mode="back">
<progress>
<texture color="pda_yellow">ui_pda2_small_progress</texture>
</progress>
<background>
<texture a="60">ui_pda2_small_progress2</texture>
</background>
</progress_enemy_mem_count>

<progress_our_resource x="62" y="550" width="433" height="38" min="0" max="100" pos="0" mode="horz">
<progress>
<texture color="pda_yellow">ui_pda2_small_progress</texture>
</progress>
<background>
<texture a="60">ui_pda2_small_progress2</texture>
</background>
</progress_our_resource>
<progress_enemy_resource x="530" y="550" width="433" height="38" min="0" max="100" pos="0" mode="back">
<progress>
<texture color="pda_yellow">ui_pda2_small_progress</texture>
</progress>
<background>
<texture a="60">ui_pda2_small_progress2</texture>
</background>
</progress_enemy_resource>

<static_vs_state x="310" y="370" width="65" height="31" dx="20" xcenter="512" delay="700">
<img x="0" y="0" width="65" height="31">
<!--texture>ui_fm_base_war_state</texture-->
</img>
</static_vs_state>

<static_our_bonuce x="62" y="620" width="1" height="1" dx="14" stretch="1">
<texture a="0">ui_fm_base_bonuse</texture>
</static_our_bonuce>
<static_enemy_bonuce x="530" y="620" width="1" height="1" dx="14" stretch="1">
<texture a="0">ui_fm_base_bonuse</texture>
</static_enemy_bonuce>

<static_line1 x="312" y="112" width="401" height="3">
<texture>ui_pda2_line_h</texture>
</static_line1>
<static_line2 x="312" y="270" width="401" height="4">
<texture>ui_pda2_line_d</texture>
</static_line2>
<static_line3 x="512" y="300" width="3" height="57" vertical="1">
<texture>ui_pda2_line_v</texture>
</static_line3>
<static_line4 x="512" y="450" width="3" height="248" vertical="1">
<texture>ui_pda2_line_v</texture>
</static_line4>

<static_line_left x="53" y="398" width="190" height="4">
<texture>ui_pda2_line_d</texture>
</static_line_left>
<static_line_right x="783" y="398" width="190" height="4">
<texture>ui_pda2_line_d</texture>
</static_line_right>

</w>
150 changes: 150 additions & 0 deletions res/gamedata/configs/ui/pda_fraction_war_16.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,150 @@
<w>
<main_wnd x="0" y="0" width="1024" height="768" update_delay="2900"/>

<background x="28" y="41" width="764" height="667" stretch="1">
<texture>ui_inGame2_pda_buttons_background</texture>
</background>

<center_background x="0" y="0" width="0" height="0">
</center_background>

<target_static x="267" y="93" width="325" height="16">
<text font="letterica16" align="c" r="250" g="250" b="250" a="100">ui_st_target_static</text>
</target_static>

<target_caption x="267" y="120" width="325" height="25" complex_mode="1">
<text font="letterica25" align="c" vert_align="c" r="250" g="250" b="250" a="255">target</text>
</target_caption>

<target_decs x="267" y="150" width="325" height="115">
<text font="letterica16" align="c" r="200" g="200" b="200" a="150" complex_mode="1">
</text>
</target_decs>

<state_static x="267" y="278" width="325" height="16">
<text font="letterica16" align="c" vert_align="c" r="250" g="250" b="250" a="100">ui_st_state_confrontation</text>
</state_static>

<static_our_icon x="42" y="93" width="209" height="196" />
<static_enemy_icon x="600" y="93" width="209" height="196" />

<static_our_icon_over x="42" y="93" width="209" height="196" >
<texture>ui_fm_over_fraction_logo_l</texture>
</static_our_icon_over>
<static_enemy_icon_over x="600" y="93" width="209" height="196" >
<texture>ui_fm_over_fraction_logo_r</texture>
</static_enemy_icon_over>

<static_our_name x="42" y="308" width="167" height="25">
<text font="letterica25" align="l" r="250" g="250" b="250" a="255">our name</text>
</static_our_name>
<static_enemy_name x="642" y="308" width="167" height="25">
<text font="letterica25" align="r" r="250" g="250" b="250" a="255">enemy name</text>
</static_enemy_name>

<static_our_frac_info x="52" y="378" width="133" height="16">
<text font="letterica16" align="l" r="250" g="250" b="250" a="100">ui_st_our_frac_info</text>
</static_our_frac_info>
<static_enemy_frac_info x="669" y="378" width="133" height="16">
<text font="letterica16" align="r" r="250" g="250" b="250" a="100">ui_st_enemy_frac_info</text>
</static_enemy_frac_info>

<static_our_mem_count x="52" y="450" width="150" height="16">
<text font="letterica16" align="l" r="250" g="250" b="250" a="150">ui_st_our_mem_count</text>
</static_our_mem_count>
<static_enemy_mem_count x="653" y="450" width="150" height="16">
<text font="letterica16" align="r" r="250" g="250" b="250" a="150">ui_st_enemy_mem_count</text>
</static_enemy_mem_count>

<static_our_resource x="52" y="530" width="150" height="16">
<text font="letterica16" align="l" r="250" g="250" b="250" a="150">ui_st_our_resource</text>
</static_our_resource>
<static_enemy_resource x="653" y="530" width="150" height="16">
<text font="letterica16" align="r" r="250" g="250" b="250" a="150">ui_st_enemy_resource</text>
</static_enemy_resource>

<progress_our_state x="235" y="300" width="183" height="57" min="0" max="100" pos="0" mode="horz">
<progress >
<texture color="pda_green">ui_pda2_big_progress</texture>
</progress>
<background >
<texture a="60">ui_pda2_big_progress</texture>
</background>
</progress_our_state>
<progress_enemy_state x="438" y="300" width="183" height="57" min="0" max="100" pos="0" mode="back">
<progress >
<texture color="pda_green">ui_pda2_big_progress</texture>
</progress>
<background >
<texture a="60">ui_pda2_big_progress</texture>
</background>
</progress_enemy_state>

<progress_our_mem_count x="52" y="470" width="361" height="38" min="0" max="100" pos="0" mode="horz">
<progress >
<texture color="pda_yellow">ui_pda2_small_progress</texture>
</progress>
<background >
<texture a="60">ui_pda2_small_progress2</texture>
</background>
</progress_our_mem_count>
<progress_enemy_mem_count x="442" y="470" width="361" height="38" min="0" max="100" pos="0" mode="back">
<progress >
<texture color="pda_yellow">ui_pda2_small_progress</texture>
</progress>
<background >
<texture a="60">ui_pda2_small_progress2</texture>
</background>
</progress_enemy_mem_count>

<progress_our_resource x="52" y="550" width="361" height="38" min="0" max="100" pos="0" mode="horz">
<progress >
<texture color="pda_yellow">ui_pda2_small_progress</texture>
</progress>
<background >
<texture a="60">ui_pda2_small_progress2</texture>
</background>
</progress_our_resource>
<progress_enemy_resource x="442" y="550" width="361" height="38" min="0" max="100" pos="0" mode="back">
<progress >
<texture color="pda_yellow">ui_pda2_small_progress</texture>
</progress>
<background >
<texture a="60">ui_pda2_small_progress2</texture>
</background>
</progress_enemy_resource>

<static_vs_state x="258" y="370" width="54" height="31" dx="17" xcenter="427" delay="700" >
<img x="0" y="0" width="54" height="31" >
<!--texture>ui_fm_base_war_state</texture-->
</img>
</static_vs_state>

<static_our_bonuce x="52" y="520" width="1" height="1" dx="12" stretch="1">
<texture a="0">ui_fm_base_bonuse</texture>
</static_our_bonuce>
<static_enemy_bonuce x="442" y="520" width="1" height="1" dx="12" stretch="1">
<texture a="0">ui_fm_base_bonuse</texture>
</static_enemy_bonuce>

<static_line1 x="260" y="112" width="334" height="3" >
<texture>ui_pda2_line_h</texture>
</static_line1>
<static_line2 x="260" y="270" width="334" height="4" >
<texture>ui_pda2_line_d</texture>
</static_line2>
<static_line3 x="427" y="300" width="3" height="57" vertical="1" >
<texture>ui_pda2_line_v</texture>
</static_line3>
<static_line4 x="427" y="450" width="3" height="248" vertical="1" >
<texture>ui_pda2_line_v</texture>
</static_line4>

<static_line_left x="44" y="398" width="158" height="4" >
<texture>ui_pda2_line_d</texture>
</static_line_left>
<static_line_right x="653" y="398" width="158" height="4" >
<texture>ui_pda2_line_d</texture>
</static_line_right>

</w>

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