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Tweak particle statistics formatting.
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nitrocaster committed Oct 21, 2015
1 parent 90a9f54 commit 690bc7d
Showing 1 changed file with 4 additions and 1 deletion.
5 changes: 4 additions & 1 deletion src/xrEngine/IGame_Persistent.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -259,6 +259,9 @@ void IGame_Persistent::DumpStatistics(CGameFont &font, PerformanceAlert *alert)
{
// XXX: move to particle engine
stats.FrameEnd();
font.OutNext("Particles: starting[%d] active[%d] destroying[%d]", stats.Starting, stats.Active, stats.Destroying);
font.OutNext("Particles:");
font.OutNext("- starting: %u", stats.Starting);
font.OutNext("- active: %u", stats.Active);
font.OutNext("- destroying: %u", stats.Destroying);
stats.FrameStart();
}

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