Skip to content

Commit

Permalink
Update build documentation.
Browse files Browse the repository at this point in the history
  • Loading branch information
CrossVR committed Nov 20, 2015
1 parent be5f863 commit 4397f41
Showing 1 changed file with 5 additions and 6 deletions.
11 changes: 5 additions & 6 deletions doc/howto/build.txt
Original file line number Diff line number Diff line change
Expand Up @@ -2,9 +2,8 @@ TITLE: X-Ray 1.6 build and setup instructions

Build:
------
By default, all libraries mentioned below (except Windows/DirectX SDK) are assumed to be in the directory
defined by XRAY_16X_LIBS environment variable. It can be set with following command (run as administrator):
$ setx XRAY_16X_LIBS E:\dev\ /M
By default, all libraries mentioned below (except Windows/DirectX SDK) are assumed to be in
the src\Externals directory.

To build X-Ray Engine you'll need following libraries:
* OpenSSL: https://www.openssl.org/source
Expand Down Expand Up @@ -45,10 +44,10 @@ Setup:
- eax.dll
- wrap_oal.dll
- For _bin_rel and _bin_mix:
- Copy BugTrap.dll from %XRAY_16X_LIBS%BugTrap\Bin
- Copy BugTrap.dll from src\Externals\BugTrap\Bin
- For _bin_dbg:
- Copy BugTrapD.dll from %XRAY_16X_LIBS%BugTrap\Bin and rename it to BugTrap.dll
- Copy following files from %XRAY_16X_LIBS%OpenSSL\bin to _bin_dbg, _bin_mix and _bin_rel:
- Copy BugTrapD.dll from src\Externals\BugTrap\Bin and rename it to BugTrap.dll
- Copy following files from src\Externals\OpenSSL\bin to _bin_dbg, _bin_mix and _bin_rel:
- libeay32.dll
- ssleay32.dll
- Create soft link to /gamedata in the game installation directory:
Expand Down

0 comments on commit 4397f41

Please sign in to comment.