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xrRenderPC_GL: Update project file.
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CrossVR committed Nov 21, 2015
1 parent 456c702 commit 2ea745c
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions src/Layers/xrRenderPC_GL/xrRender_GL.vcxproj
Original file line number Diff line number Diff line change
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<ClCompile>
<Optimization>Disabled</Optimization>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<AdditionalIncludeDirectories>.\;$(DXSDK_DIR)\include;$(xrSdkDir)include;$(SolutionDir)Externals\glbinding\source\glbinding\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.;$(SolutionDir);$(xrSdkDir)include;$(SolutionDir)Externals\glbinding\source\glbinding\include;$(SolutionDir)Externals\gli;$(SolutionDir)Externals\gli\external\glm;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_OGL;NO_XR_VDECLARATOR;WIN32;DEBUG;_WINDOWS;_USRDLL;XRRENDER_GL_EXPORTS;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<ExceptionHandling>Sync</ExceptionHandling>
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<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<WholeProgramOptimization>true</WholeProgramOptimization>
<AdditionalIncludeDirectories>.\;$(DXSDK_DIR)\include;$(xrSdkDir)include;$(SolutionDir)Externals\glbinding\source\glbinding\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.;$(SolutionDir);$(xrSdkDir)include;$(SolutionDir)Externals\glbinding\source\glbinding\include;$(SolutionDir)Externals\gli;$(SolutionDir)Externals\gli\external\glm;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_OGL;NO_XR_VDECLARATOR;WIN32;NDEBUG;_WINDOWS;_USRDLL;XRRENDER_GL_EXPORTS;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling />
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<AdditionalIncludeDirectories>.\;$(DXSDK_DIR)\include;$(xrSdkDir)include;$(SolutionDir)Externals\glbinding\source\glbinding\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.;$(SolutionDir);$(xrSdkDir)include;$(SolutionDir)Externals\glbinding\source\glbinding\include;$(SolutionDir)Externals\gli;$(SolutionDir)Externals\gli\external\glm;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_OGL;NO_XR_VDECLARATOR;MIXED;WIN32;DEBUG;_WINDOWS;_USRDLL;XRRENDER_GL_EXPORTS;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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