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xrGame/alife_simulator_script.cpp: returned old name for set_switch_d…
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…istance function
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Xottab-DUTY committed Oct 17, 2018
1 parent 7d57b8d commit 1efbe09
Showing 1 changed file with 4 additions and 1 deletion.
5 changes: 4 additions & 1 deletion src/xrGame/alife_simulator_script.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -312,7 +312,8 @@ void teleport_object(CALifeSimulator* alife, ALife::_OBJECT_ID id, GameGraph::_G
}
//-Alundaio

SCRIPT_EXPORT(CALifeSimulator, (), {
SCRIPT_EXPORT(CALifeSimulator, (),
{
module(luaState)[class_<CALifeSimulator>("alife_simulator")
.def("valid_object_id", &valid_object_id)
.def("level_id", &get_level_id)
Expand Down Expand Up @@ -349,6 +350,8 @@ SCRIPT_EXPORT(CALifeSimulator, (), {
.def("has_info", &has_info)
.def("dont_has_info", &dont_has_info)
.def("switch_distance", (float (CALifeSimulator::*)())(&CALifeSimulator::switch_distance))
.def("switch_distance", (void (CALifeSimulator::*)(float))
(&CALifeSimulator::set_switch_distance))
.def("set_switch_distance", (void (CALifeSimulator::*)(float))
(&CALifeSimulator::set_switch_distance)) //Alundaio: renamed to set_switch_distance from switch_distance
//Alundaio: extend alife simulator exports
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