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Add missing changelog entries for 0.47 (#3145)
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(cherry picked from commit 61168c3)
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akortunov authored and psi29a committed Oct 4, 2021
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3 changes: 3 additions & 0 deletions CHANGELOG.md
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Bug #6043: Actor can have torch missing when torch animation is played
Bug #6047: Mouse bindings can be triggered during save loading
Bug #6136: Game freezes when NPCs try to open doors that are about to be closed
Bug #6294: Game crashes with empty pathgrid
Feature #390: 3rd person look "over the shoulder"
Feature #832: OpenMW-CS: Handle deleted references
Feature #1536: Show more information about level on menu
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Feature #5519: Code Patch tab in launcher
Feature #5524: Resume failed script execution after reload
Feature #5545: Option to allow stealing from an unconscious NPC during combat
Feature #5551: Do not reboot PC after OpenMW installation on Windows
Feature #5563: Run physics update in background thread
Feature #5579: MCP SetAngle enhancement
Feature #5580: Service refusal filtering
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Feature #5814: Bsatool should be able to create BSA archives, not only to extract it
Feature #5828: Support more than 8 lights
Feature #5910: Fall back to delta time when physics can't keep up
Feature #5980: Support Bullet with double precision instead of one with single precision
Feature #6024: OpenMW-CS: Selecting terrain in "Terrain land editing" should support "Add to selection" and "Remove from selection" modes
Feature #6033: Include pathgrid to navigation mesh
Feature #6034: Find path based on area cost depending on NPC stats
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