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Rework FoE Busy handling and enables in global test of win32 #627

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lehned
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@lehned lehned commented Jul 20, 2022

There are two commits:
1st: FoE has incorrect BUSY handling without resending a packet and therefore aborting due timeout on wait of a never sended packet.

2nd: cleanup win32 examples and adding CMakeFiles, additional enabling win32 them by default for tests

@nakarlsson
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Does this PR supersede the PRs provided by @blocksebastian?
#623
#624

@nakarlsson
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@lehned , ping

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lehned commented Nov 1, 2022

Sorry for the late answer. It supersede #624 not #623, which has additional changes in other files .
As i remember there were an issue with sendpacket (FoE Packet number) counter on BUSY state, which i addressed, also.

@blocksebastian
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Does this PR supersede the PRs provided by @blocksebastian? #623 #624

Yes, that was my old account (which is taken by project paperwork).

@blocksebastian
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Sorry for the late answer. It supersede #624 not #623, which has additional changes in other files . As i remember there were an issue with sendpacket (FoE Packet number) counter on BUSY state, which i addressed, also.
Which issue? Can you explain?

@nakarlsson
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@lehned and @blocksebastian , to make the review easier on this topics, can we close #624 and #56?
Continue to review #623 and #627?

@blocksebastian
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we can close the old #56. I splitted the old one into multiple as this project didn't react and hoped it will be integrated if I make the pull requests smaller and one topic a pull-request.

@lehned
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lehned commented Nov 21, 2022

Sorry for the late answer. It supersede #624 not #623, which has additional changes in other files . As i remember there were an issue with sendpacket (FoE Packet number) counter on BUSY state, which i addressed, also.
Which issue? Can you explain?

The sendpacket counter will become corrupt, in case the client application verifies the packet counter.

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3 participants