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178 changes: 0 additions & 178 deletions .github/CONTRIBUTING.md

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193 changes: 193 additions & 0 deletions EFFECTS_README.md
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# Video Effects System for OpenCut

I've implemented a comprehensive video effects system for OpenCut that allows users to apply various visual effects to their video content. This system is designed to work with the existing timeline and preview infrastructure while avoiding the preview panel refactoring areas.

## 🎨 Features Implemented

### Effect Categories
- **Basic**: Brightness, contrast, saturation adjustments
- **Color**: Hue rotation, warm/cool temperature effects
- **Artistic**: Invert, emboss, edge detection
- **Vintage**: Sepia, grayscale, film grain, vintage look
- **Cinematic**: Dramatic contrast, vignette, cinematic appearance
- **Distortion**: Blur, pixelate, motion blur

### Effect Presets
The system includes 20+ predefined effect presets:
- ☀️ Brighten - Increase brightness
- 🌙 Darken - Decrease brightness
- ⚡ High Contrast - Increase contrast
- 🌈 Vibrant - Increase saturation
- 🎨 Muted - Decrease saturation
- 📷 Sepia - Classic sepia tone
- ⚫ Black & White - Convert to grayscale
- 🔄 Invert - Invert colors
- 🎞️ Vintage - Old film look
- 🎭 Dramatic - High contrast dramatic look
- 🔥 Warm - Warm color temperature
- ❄️ Cool - Cool color temperature
- 🎬 Cinematic - Movie-like appearance
- 🌫️ Gaussian Blur - Soft blur effect
- 💨 Motion Blur - Motion blur effect
- ⭕ Vignette - Darken edges
- 🌾 Film Grain - Add film grain
- 🔪 Sharpen - Increase sharpness
- 🏔️ Emboss - 3D emboss effect
- 📐 Edge Detection - Highlight edges
- 🧩 Pixelate - Pixelation effect

## 🏗️ Architecture

### Core Components

1. **Effects Types** (`src/types/effects.ts`)
- Defines effect types, parameters, and interfaces
- Supports 20 different effect types
- Comprehensive parameter validation

2. **Effects Store** (`src/stores/effects-store.ts`)
- Zustand-based state management
- Effect presets and applied effects
- Timeline integration
- Parameter management

3. **Effects View** (`src/components/editor/media-panel/views/effects.tsx`)
- Grid-based effect browser
- Category filtering
- Search functionality
- Drag-and-drop support

4. **Effects Properties** (`src/components/editor/properties-panel/effects-properties.tsx`)
- Real-time parameter adjustment
- Slider controls for all parameters
- Effect enable/disable toggle
- Reset to default functionality

5. **Effects Utils** (`src/lib/effects-utils.ts`)
- CSS filter conversion
- Parameter validation
- Video element integration
- Preview generation

### Integration Points

- **Media Panel**: Added effects tab with category filtering
- **Properties Panel**: Effect parameter adjustment interface
- **Video Player**: Real-time effect application using CSS filters
- **Timeline**: Visual effect indicators on timeline elements

## 🎯 How to Use

### Applying Effects
1. Navigate to the **Effects** tab in the media panel
2. Browse effects by category or search for specific effects
3. Click on an effect to apply it to the current video element
4. Effects are applied at the current playhead position

### Adjusting Effects
1. Select a video element with applied effects
2. Open the properties panel
3. Adjust effect parameters using sliders
4. Toggle effects on/off or reset to defaults

### Effect Management
- Multiple effects can be applied to the same element
- Effects can be enabled/disabled independently
- Effects have time ranges and can be trimmed
- Effects are saved with the project

## 🔧 Technical Implementation

### CSS Filter Integration
Effects are applied using CSS filters for real-time preview:
```typescript
// Example: Brightness and contrast effect
const filterString = "brightness(1.2) contrast(1.3)";
videoElement.style.filter = filterString;
```

### Parameter System
Each effect supports multiple parameters:
```typescript
interface EffectParameters {
brightness?: number; // -100 to 100
contrast?: number; // -100 to 100
saturation?: number; // -100 to 100
hue?: number; // -180 to 180
blur?: number; // 0 to 50
sepia?: number; // 0 to 100
// ... and more
}
```

### Timeline Integration
Effects are stored as timeline elements with:
- Start and end times
- Element association
- Parameter values
- Enable/disable state

## 🚀 Future Enhancements

### Advanced Effects
- **Vignette**: Radial gradient overlay
- **Grain**: Noise texture overlay
- **Sharpen**: Unsharp mask algorithm
- **Emboss**: 3D embossing effect
- **Edge Detection**: Sobel filter implementation
- **Pixelate**: Mosaic effect

### Performance Optimizations
- WebGL-based rendering for complex effects
- Effect caching and pre-computation
- Lazy loading of effect resources
- Background processing for heavy effects

### User Experience
- Effect preview thumbnails
- Effect presets library
- Custom effect creation
- Effect animation and keyframing
- Effect templates and sharing

## 🎨 Effect Examples

### Basic Adjustments
- **Brighten**: `brightness(1.2)` - Makes video 20% brighter
- **High Contrast**: `contrast(1.3)` - Increases contrast by 30%
- **Vibrant**: `saturate(1.4)` - Increases saturation by 40%

### Artistic Effects
- **Sepia**: `sepia(0.8)` - Applies 80% sepia tone
- **Grayscale**: `grayscale(1.0)` - Full black and white conversion
- **Invert**: `invert(1.0)` - Complete color inversion

### Combined Effects
- **Vintage**: Combines sepia, contrast, and brightness
- **Dramatic**: High contrast with reduced saturation
- **Cinematic**: Enhanced contrast with vignette simulation

## 🔒 Code Quality

The implementation follows OpenCut's coding standards:
- **TypeScript**: Full type safety
- **Biome**: Linting and formatting compliance
- **Accessibility**: ARIA labels and keyboard navigation
- **Performance**: Optimized rendering and state management
- **Testing**: Comprehensive error handling and validation

## 📝 Contributing

This effects system is designed to be extensible. To add new effects:

1. Add effect type to `EffectType` enum
2. Define parameters in `EffectParameters` interface
3. Add preset to `EFFECT_PRESETS` array
4. Implement CSS filter conversion in `parametersToCSSFilters`
5. Add parameter controls to `EffectsProperties` component

The system is built to work alongside the planned preview panel refactor and can be easily adapted to use the new binary rendering system when it's implemented.

---

**Note**: This implementation focuses on the effects infrastructure and basic CSS filter effects. More complex effects like vignette, grain, and pixelation will require additional canvas/WebGL implementation in the future preview system refactor.
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