Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix configuring Steam game drive and misc #104

Merged
merged 8 commits into from
May 17, 2024

Conversation

R1kaB3rN
Copy link
Member

@R1kaB3rN R1kaB3rN commented May 17, 2024

Fixes library paths for Steam game drive and updates ruff.toml to enforce the encoding argument when opening files. As a result, the STEAM_RUNTIME_LIBRARY_PATH variable should be represented accurately across distributions as long as the filesystem is FHS compliant and are officially supported by the runtime container framework.

R1kaB3rN added 8 commits May 16, 2024 17:54
- The container runtime framework expects the user's filesystem to conform to the File Hierarchy Standard (FHS) and for library paths to be found in /usr/lib, /usr/lib32, /usr/lib64, /usr/lib/x86_64-linux-gnu or /usr/lib/i386-linux-gnu. Currently, the launcher hard codes the paths /usr/lib and /usr/lib32, which should only be valid for Archlinux and its derivatives. While this currently works and has not been reported to cause any issue, this is still wrong since distributions like Debian or Fedora use different paths (e.g., /usr/lib64 and /usr/lib). To reliably find the user's library paths, we need to use the ldconfig binary
@R1kaB3rN R1kaB3rN merged commit 6c6ec71 into Open-Wine-Components:main May 17, 2024
4 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant