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ulwgl(1) | ||
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# NAME | ||
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ulwgl-run - Unified Launcher for Windows Games on Linux | ||
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# SYNOPSIS | ||
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*ulwgl-run* [_OPTIONS_...] [_FILE_ [_ARG_...] | _FILE_] | ||
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# OPTIONS | ||
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*-h, --help* | ||
Show this help message | ||
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*--config* <config> | ||
Path to TOML configuration file (Requires Python 3.11+) | ||
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See *ulwgl*(5) for more info and examples | ||
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# EXAMPLES | ||
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``` | ||
# Play a game | ||
$ WINEPREFIX= GAMEID=0 PROTONPATH= ulwgl-run ~/foo.exe | ||
``` | ||
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``` | ||
# Play a game and apply a GOG Protonfix | ||
# Can be a Steam or non-Steam game | ||
$ WINEPREFIX= GAMEID=ulwgl-1228964594 PROTONPATH= STORE=gog ulwgl-run ~/foo.exe | ||
``` | ||
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``` | ||
# Play a non-Steam game by reading a configuration file | ||
[ulwgl] | ||
prefix = "~/.wine" | ||
proton = "~/GE-Proton30" | ||
game_id = "0" | ||
exe = "~/foo.exe" | ||
launch_args = "-opengl -SkipBuildPatchPrereq" | ||
store = "gog" | ||
$ ulwgl-run --config config.toml | ||
``` | ||
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``` | ||
# Create a ULWGL WINE prefix | ||
$ WINEPREFIX=~/foo GAMEID=0 PROTONPATH= ulwgl-run "" | ||
``` | ||
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``` | ||
# Play a game and download the latest ULWGL-Proton | ||
$ WINEPREFIX= GAMEID=0 ulwgl-run foo.exe | ||
``` | ||
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``` | ||
# Play a game and automatically set Proton | ||
# Will first search ~/.local/share/Steam/compatibilitytools.d for latest | ||
# When a Proton cannot be found, ULWGL-Proton will be downloaded | ||
$ WINEPREFIX= GAMEID=0 ulwgl-run foo.exe | ||
``` | ||
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``` | ||
# Play a game, automatically set Proton and create a prefix | ||
# This will create the prefix as ~/Games/ULWGL/<ulwgl-$GAMEID> | ||
$ GAMEID=0 ulwgl-run foo.exe | ||
``` | ||
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``` | ||
# Play a game and explicitly set a valid Proton verb | ||
$ WINEPREFIX= GAMEID=0 PROTONPATH= PROTON_VERB=waitforexitandrun ulwgl-run ~/foo.exe | ||
``` | ||
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``` | ||
# Play a game and enable debug logs | ||
# Valid values include: 1, warn, debug | ||
$ ULWGL_LOG=1 WINEPREFIX= GAMEID=0 PROTONPATH= ulwgl-run ~/foo.exe | ||
``` | ||
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# AUTHORS | ||
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Maintained by Open Wine Components members, and assisted by other open source | ||
contributors. For more information about ULWGL development, see | ||
https://github.com/Open-Wine-Components/ULWGL-launcher. |
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ulwgl(5) | ||
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# NAME | ||
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ulwgl-run - configuration file | ||
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# DESCRIPTION | ||
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ulwgl-run can optionally read a configuration file instead of reading | ||
environment variables set from the command line. The configuration file for | ||
ulwgl-run must be written in valid Tom's Obvious Minimal Language (TOML). | ||
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In the configuration file, the table *ulwgl* is required as well as the keys | ||
*prefix*, *proton* and *exe* which all must be basic strings. e.g.: | ||
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``` | ||
[ulwgl] | ||
prefix = "~/WINE/epic-games-store" | ||
exe = "~/EpicGamesLauncher.exe" | ||
proton = "~/.local/share/Steam/compatibilitytools.d/GE-Proton30" | ||
``` | ||
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Afterwards, run the command: | ||
``` | ||
$ ulwgl-run --config config.toml | ||
``` | ||
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# [ulwgl] SECTION | ||
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*exe* | ||
Path to the game executable to run. Value must be a basic *string*. | ||
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*proton* | ||
Path to a Proton directory. Value must be a basic *string*. | ||
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*prefix* | ||
Path to a WINE prefix directory. Value must be a basic *string*. | ||
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*game_id* | ||
The ULWGL id to assign to the game. Depending on the value assigned, a Proton | ||
fix will be applied to the prefix if available. Please refer to the ULWGL | ||
database for an extended list of game ids. | ||
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*store* | ||
The distribution platform of the executable. Value must be a basic *string*. | ||
Expects the values: egs, gog, battlenet, amazon, humble, itchio, and ubisoft. | ||
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*launch_args* | ||
Launch arguments for the executable. Value must be a basic *string*. | ||
Assumes each argument is space-separated. | ||
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# AUTHORS | ||
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Maintained by Open Wine Components members, and assisted by other open source | ||
contributors. For more information about ULWGL development, see | ||
https://github.com/Open-Wine-Components/ULWGL-launcher. |