This is a student project made in 3 months with a team of 3 students. The instructions were to code a Ruzzle game in C using the SDL 2.0 librairy.
The goal is to score the highest within the time limits (2 minutes), by linking together the letters of the grid to create words.
In the doc folder, you will find a diagram with the various entities of the game, as well as our report containing more precise explanations, technical choices, organization, etc (in French).
Some of the game's interfaces:
Every asset was made by us (except for the Ruzzle logo).